(Tumblr removed the old post due to an honest penis, so here's a censored version for cowards)
Jabikah (Giants)
Jabikah (referred to as simply "Giants" by most) are the largest and most cold resistant of the speaking peoples on the continent of Lardromor.
With almost perfect memories and long life spans they are seen as the wisest people (or at least the most effective archivist), having an intricate spoken history as far back as their massive Ogrikah ancestors who witnessed the early Mountain world and the evolution of life.
Despite this vast access of information, the Jabikah language is a struggle to parse due to their natural speaking tones being so low, often described as being felt more than heard by smaller peoples. The Jabikah may compensate by adjusting to higher pitches known as "Luki Baba", or "Little Talk".
Due to a long history of slavery by both the ancient divine and the modern mortal, the majority of Jabikah culture is isolated to the harsh boreal country of Czarzemlaw. This large and long-wintered land was famously brutal, even for the Gods, with most non-Kah living close to the border and only migrating further in during the spring.
The spring is a vital survival and economic time for the Jabikah, as they farm en masse various corns, wheats, fruits and grasses to store for the winter and sell to trusted traders.
This is the busiest you'll ever see native Jabikah, as the winter is time of much waiting and walking.
Boredom and fire has lead to their invention of popcorn.
Outside of Czarzemlaw, Jabikah are either slaves or the descendants of slaves. Many small-folk would mistake the Outer-Kah and the Czarzem-Kah as completely different species due to the outsider's shaving culture.
Initially done to reduce overheating as slaves, many Jabikah shave their fur strategically to create styles, usually to match the culture's they live with or define their own Giant Clique.
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3. Upper left and upper center are Manavan folk concepts, lower left is a demi-god, center is a sort of clay servant, mid-right is a head concept for a Jak, upper right is a baboonified Manava test, and bottom right is a Lorperor using a sumpit blowgun.
4. Rough concepts for the founding Lardromeer gods of my fantasy setting. Left is the Organ God Chieftain, Middle is the Feather God Chieftain, and right is the Shell God Chieftain.
Early rough concept for Histlek : God of Self Hatred. Likely will change up their look, but for now...
Histlek : God of Self Hatred, God of Knots, All-Giver, the Torment Organ.
They are the embodiment of self-loathing, self-destruction, and over-giving of oneself. They are embodied by the tying of too many knots and animal biting it's own leg among the Manava, the knotting of hair and gnarled trees among the Jabikah, and twisting of horn-crest and a prey animal presenting itself for sacrifice among the Lorperor.
Symbolically, Organ Gods are focused on the spirit, the internal, so unlike a Shell God of Hatred which would be outward aggression, and a Feather God of Hatred which would be an intellectual aggression, Histlek is hatred turned inward.
It is normal for Organ Gods to sacrifice some of their body to act as guide for sea souls to corporealize on land , but Histlek has cast away much more of their body compared to their fellows, with their remainders warring upon itself.
Some say if you especially displeased the gods, they'd siphon your soul into Histlek's organs as eternal punishment .
In Manavan cultures Histlek is a fate for those who make too many bad deals with Gods, or for those whose own self-hatred makes them bitter to their tribesmen.
In Lorperor culture Histlek is more positive as a figure of great sacrifice, embodying the giving of one's self in favor of the group. Even then they are still seen as punishment for bad leaders and criminals who must give up everything for their failure to the Pride.
Among the Jabikah they are a curse and another reason to loathe the gods.
The Vulgoth view Histlek more like an obscure cousin that they've heard of but never met.
Shrileket: God of the Beautiful Wrath, God of the Spear, Sun-Dropper
Shrileket is the embodiment of focus, gust, conspiracy, spears, venom, meteors, and just punishment.
He is represented by the Cone-Shell in the South, and by the Heron and Fisher in the North.
Warriors may wear an eye-marked sea shell upon their head or as necklace to evoke Shrileket’s accuracy and deliverance and be blessed with a just rage.
The Shell Gods were gods of strength, endurance, and handiwork, and so the birth of the armless and scrawny Shrileket to a consort of Zridtara was not revered. The wobbly weakling only had a shell upon his small head and had no feet but pin points that left it oddly balanced. Afraid to inform their chief, the consort left the newborn to be raised by the Servikah giants within the lower chambers of the Mesa.
Despite his seeming lameness, Shrileket was already quite clever and remembered each wrong done to him as he grew in the shadows of his Shell kin, from the neglect of his mother to the bullying of his siblings. From hidden corners of the Mesa, he payed great attention to the habits of each brother and planned every detail of their shaming. He perfected his movements under the guise of dancing with his Servikah and sharpened his shell head with his feet.
He would challenge his proudest and tallest brother, Thulla the god of Towers, to a duel. Red with laughter, Thulla agreed to the contest with this comical upstart and met him at the ground of his choosing.
The brothers would fight upon the morning ground of Glarelund, carved into an arena so Thulla and Shrileket’s siblings could be audience. After a boast of mockery, Thulla’s first step into the ring followed with immediate foolery as the tall god teetered and tottered upon the shiny ground. Shrileket, however, slid with grace and elegance, dancing around the oaf with pecks and kicks to trip him further.
In but a few moments Thulla had fallen, intensely embarrassed by Shrileket who had known that ice grew thin and smooth in the mornings of this region due to his Servikah guardians.
Shrileket’s glee was the brightest he felt in a long time, but would sour as Thulla spit cruelties at the victor. Too indignant to let his win soothe him, Shrileket pounced on his brother and castrated him with his sharpened head to the horror of his fellows.
The victory of the honourable duel had been ignored by the Shell Gods, instead enraged by the maiming of their proudest son and had banished Shrileket. Painting himself eyes from the gore of Thulla, Shrileket remembered the face of each and every one who cursed him and set off into the world.
From there he would receive an invitation from the Feather Gods who admired Shrileket’s strategy and wrath, and especially his shaming of Thulla and gifted him with cloth weaved from god feather so he may join them in The Sun.
Shrileket accepted and would earn further gifts, such as Godler servants sculpted into arms for his use and a consort for whom weaved him his cloth. From there he would take his seat at the bottom of The Sun, enthroned upside down at it’s tear ducts were he harvest his sunlight spears to damn those he chooses.
Though his cool rage made him a fine arbitrator, his arm servants despised their role and their master and ever whispered bad advice and annoyances into his ears. Their hope was to be destroyed by their owner and freed of their obligations, released into the next life. Unfortunately for them Shrileket found it better to punish their betrayal with further eternal service.
His many years of dedication as a divine punisher would end upon the beginning of the Deiomachy, as he would be sent to stop his brother-by-fate god of rage, Tilshek, from entering The Sun.
Disgusted by how much Tilshek reminded him of an unrefined self, Shrileket would stop at nothing to kill the half-Jak, dropping from The Sun like tear drop lighting.
Their clash would announce war between the Feather and Shell, booming as only gods could for days until they fell upon each other’s impalements.
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The Hiyprix is one of the oldest branches of the Giant lineage, a once thriving super predator made low by the ice age of the Deiomachy.
These animals are massive, near exclusively stalking large prey in various warmer regions of the Maullands.
Behind those powerful jaws is a large brain that can predict travel routes and plan ambushes, often striking like jawed thunder when least expected.
Despite this power, they struggle to compete with the faster and more adaptive predators produced by the Deiomachy for prey.
Frequently you'll find Hiyprix grazing on soft vegetation and squashes to supplement unsuccessful hunting.
Hiyprix prefer secluded lives from each other. Low frequency grumble chatter across the miles is a common way for them to keep track of territory, potential mates, note prey movements or warn of danger.
Sibling or mated pairs may occasionally stick close to take advantage of plentiful times.
Hiyprix have developed unique relations with the peoples of the Lardromor continent.
Most groups are wary of these natural death dealers, others respectfully cautious.
Some Manavan Nomad groups in the colder Maulland regions have a symbiotic tradition dating back to the Deiomachy. Hiyprix will rest at these tribal grounds for the warmth, while the tribe gains protection from smaller predators.
These relations have gotten close enough for these Hiyprix to be painted and dressed with a houdah to mark them as trusted animals. It has been recorded that some mother Hiyprix will leave their calf with a tribe between hunts for safekeeping.
Lorperor Prides view Hiyprix with some reverie as symbols of power, but are usually viewed as competition for a good hunt.
Lorperor Houses of Deiroa prize their bones and teeth as excellent gifts for their god or boons for warriors. Hiyprix are extinct in Deiroa and nearly so at its borders.
The Jabikah Giants simply loathe the creatures, being just the right size to be within their prey range. Their relations are near purely that of predator-prey.
The Vulgoth admire the Hiyprix and view it with affection, though often say it pales in comparison to the armored and savage Goreix of Helkrie.
Tilshek: God of the Ugly Rage, WindRammer, He-Who-Drums-The-Summit.
Tilshek is the embodiment of warm storms, tantrum, frenzy, spasm, drunken fury, and unjust punishment.
He is represented by the Urchin and Cactus in the South and by the Porcupine and Thistle in the North.
Berserking warriors may don quills to evoke Tilshek in their rages, while others may wear a flower of a thistle or cactus to evoke his merciful servant, Mahtaa.
Tilshek was born from the abuse of two Feather Gods within the halls of The Sun. He emerged stillborn, fused with the bestial Jak that all Feathers Gods are pregnant with, and was denied feathers by his reckless parents. The babe was tossed from the sky and quickly forgotten upon the land. No god dare claim parentage as even they know shame.
Abandoned and with no guidance, the naked and pained god became a wild storm of knuckle and claw, scarring the land and terrorising all that lived on it.
Only one, a young Manava named Mahtaa, would recognize this mindless wreaking as the divine bawl of a newborn god and calm it with soft word and tenderness and succour. The beaked giant would ever seethe, but placation allowed Mahtaa to guide Tilshek to the home of the Shell Gods, The Mesa.
The Shell Gods were impressed with the mad orphan’s strength and the wisdom of his guardian, asking what drove the new god to such a rage. He cawed to them that he was born of poor love and left naked and wronged, wishing that he could return to his home if only to pluck and maul his kin until The Sun hung red.
The chief of the Shell Gods, mighty Zridtara, was greatly amused and sympathetic to Tilshek’s rage against their rival pantheon, welcoming him into his Mesa home as an honorary Shell God.
Being too rowdy to live within it’s halls, Tilshek was appeased by sitting atop The Mesa, tended to by often smashed Godler servants and the soothing Mahtaa as he stared at the ever enraging Sun.
While the Godlers would serve their master divine boozes and sacrifices (and suffer pummeling due to minor grievances), Mahtaa’s role was to herd the ram skulled god away from fool furies. He became most needed whenever Tilshek was sent on an “errand” by his new kin, a distraction so the Shell and Feather god pantheons could visit and negotiate without conflict.
As Tilshek would rampage across the mortal lands, Mahtaa would outwit his master and aim his rages away from innocent mortals, earning him the title “Storm-Guide”.
One day the tantrummer had been told of a piece of the moon that held Jak yolk, as it was the egg that The Mountain and The Sky conceived the Jaks from, and that it may yield him god feather. Mahtaa did not take this seriously, seeing it as yet another teasing of his master, yet Tilshek was ecstatic that his solar massacre dreams may yet be fulfilled.
As they travelled Mahtaa would ponder that, if the moon yolk was real, should his idiot charge receive such a boon, even if it was his birthright as Feather God and as a Half-Jak? Surely he would not only kill his sun kin but also be slain himself in such a mad fervour?
And so Mahtaa would deny Tilshek his prize upon it’s discovery, allowing it to be taken and hidden by Godlers of the Feather Gods. In confusion, the normally unhesitating Tilshek paused for once in his life before striking down an offender. In those moments Mahtaa stood strong and loving, even as his god sprouted a pair of arms to strangle him with.
But rather than suffocate, his head bloomed into a kind flower, his godhood blossoming into a champion of mercy due to his many good deeds.
From then on Tilshek would ever carry the flower faced god as punishment for his betrayal, and in part as a comfort, like a child may clutch their blanket.
This arrangement would only end upon the coming of the Deiomachy, when peace between gods eroded and fate grew hungry for war. Tilshek silently granted his one and only mercy, releasing his beloved and loyal prisoner so as to spare him from the doom-drum of divine combat.
The Mesa would be capped by a false peak as Tilshek flung himself with a rising storm towards his twin-by-fate: Shrileket the Sun-Dropper. Their clash would announce war between the Feather and Shell, booming as only gods could for days until they fell upon each other’s impalements.
A quick sketch of GottHokbiel, the God of Wounds, of their making and their mending, Grandmother God to the Boremauch (now Vulgoth).
Originally a Champion Giant of healing, Hok was stolen by the God known as Bielen to heal their warriors after an exhausting battle with fellow gods.
Eventually the two fell in love, Hok consuming Bielen in godly matrimony, reborn into GottHokbiel.
With such extraordinary power of wounding and mending, GottHokbiel would cleave divine wombs into her four daughters with her Hemomauchs so they may flow with GodsBlood and married them to Muvalkah whales so as to ever birth an army of divine warriors: The Boremauch.
Such labor would sacrifice much of her power, leaving her nigh but primal iron bone and sinew. Despite this vulnerability to potential predatory gods, Helkrie was a dangerous and mobile fortress island of crimson nature, and her demigod grandchildren were to dangerous and valuable in trade with other warring gods for them to risk her ire.
At the end of the Deiomachy era, GottHokbiel would disappear completely, leaving her daughter Matriarchs and their spawn to fend for themselves. The onslaught of a blood plague would devastate Helkrie, resulting in the perishing of Three daughters and the escape of one.
GodsBlood would evaporate and dry as it's sources were gone, leaving the infertile Boremauch to rust and mortalize. Eventually a cultural schism would result in an exodus of these once proud god warriors and be met by mortal peoples who would name them "Vulgoth".
GottHokbiel still holds deep reverence among the Vulgoth, giving praise to their beloved grandmother. Some still search for her in hopes of regaining the GodsBlood and the ability to reproduce.