A photo of my graduation project in Tetem Kunstruimte. It is an interactive installation and a video.These two artworks compliment each other in the exhibition.Â
At the top there is a screen showing a video called âCheshirâ. IÂ programmed a filter that turns two dimensional images into three dimensional. I applied that filter to a video that I shot of a girl and the filter interacts with face, seemingly trying to understand the aesthetics and complimenting it in the process.
In the bottom setup I advanced with this idea of the computer trying to understand facial features. There are three computers, each running two separate versions of the program I created. totaling in six autonomous systems. Each system has a webcam mounted on the screen and with this it can track the face of the observer very well. Every five second it shows another rotating shape and tracks the viewing time of the viewer. After analyzing this data it will adjust the shapes to the subconscious preference of the viewer. The community watching my art are the artist themselves without them knowing. The watcher is being watched.
I got inspired by the âGalapagosâ exhibition from Karl Sims in 1997. I have improved certain technical aspects of it and made the concept my own. The shapes can be also be found in my analog drawings of random shapes. The selection process in my installation happens less consciously than in the installion from Sims. I am convinced that the technique of using an hidden feedback loop can have a lot of impact on design and art in the future.