OCR04503: Plants vs Zombies: Seedrun - JSABlixer
[Grasswalk, Loonboon; Demonstration Minigame - Modern Day, Final Wave - Ancient Egypt (PvZ 2); Holiday Mashup (PvZ 2 Reflourished)]
from OverClocked ReMix; more by JSABlixer here

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OCR04503: Plants vs Zombies: Seedrun - JSABlixer
[Grasswalk, Loonboon; Demonstration Minigame - Modern Day, Final Wave - Ancient Egypt (PvZ 2); Holiday Mashup (PvZ 2 Reflourished)]
from OverClocked ReMix; more by JSABlixer here

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1/5/17
Thing-A-Day #979 - SeedRun Sketch
Growing up, I hated video games. All of my friends would talk about them, but having grown up in a household without them, I dismissed them as stupid and childish, which was really hypocritical because I played them a lot at my grandma’s house.
There were a lot of sources of arrogant pride, I think: games like Donkey Kong or Mario were cool because they were old (on a SNES instead of an Xbox), they were “non-violent” (”I don’t have to kill people to have fun”), and they were platformers. And as much as I look back on those days and cringe at how stubbornly narrow-minded I was, I realize that I still really, really like platformers over other genres of video games.
I recently beat VVVVVV and it made me realize that I actually had the drive to beat this game, which is something I generally don’t have. In looking back at all of the games that I’ve beat (which is an admittedly small list; I counted 7~8), a large percentage are platformers.
SeedRun is a game that’s never left my head since I was an honest-to-God child. I have notebooks filled with configurations of you (the seed) trying to avoid these sonic cat-like things, trying to escape, from back in middle school. I once designed a title screen, and I tried getting a Python implementation to work in high school.
I’m working on a lot of video game projects (my Candy Bar game being highest priority right now), and I likely will not work on SeedRun proper until far, far in the future. But it’s nice knowing it’s there.