LIS 568 - Kassidy Schad - GooseChase
GooseChase is an interactive platform that allows educators to create digital scavenger hunts that encourage students to complete challenges through photos, videos, text responses, and GPS check-ins. Experiences can be completed individually or in teams. GooseChase promotes collaboration, problem-solving, and learning both inside and outside the classroom.
One feature that stood out to me is how customizable the scavenger hunts are. Librarians can create missions that align with information with curriculum while incorporating creativity and movement. I also like that students submit evidence of completing each challenge, allowing teachers and librarians to review responses and provide feedback. This makes learning more interactive than a traditional worksheet while giving educators a simple way to monitor participation and perform assessment.
There is also a template library that saves librarians time when creating these scavenger hunts.
Would I implement this in my library? Yes! I think GooseChase would be a fun way to introduce students to the library at the beginning of the school year or reinforce research and information literacy skills through gameifying instruction. I could also see it being used for recognizing the elements of a book, digital citizenship lessons, or schoolwide reading events to increase student engagement.
Rating: 5/5
References
GooseChase. (2026). GooseChase. https://www.goosechase.com/












