problem solving
so i'm going to talk to you about problems and how to solve them
for example recently i needed to made a low tri 3d model for one of mu assignments and during this time i had no idea how to make the tris go bye bye but keep the model looking smooth, for example when i removed tris the model became blocky and appealing when i asked for assistance i was told by 3 different people how to remedy this issue in 3 different ways, one suggested a modifier that made my character look like a balloon the other suggested i go through and change all the vertices to make it look smoother and the other suggested i use smooth so i tried all 3 just for fun, as mentioned the modifier made my character look like a balloon so that wasn't happening
the second well it was to strenuous and for each i edited another needed to be done and it would have ended with me having to remodel the whole thing and i just didn't have the time, but hey third time the charm indeed as it did the job perfectly and i successfully fixed the issue, before asking i did a lot of research on the subject one i was looking at made sense and i gave it a try but when i went to start i realized oh wait this example is for different software....i'm sure if i kept researching i would have enevitable found the answer but nothing beats turning to a classmate and simply asking if they know how to do it, saves time and is straight to the point
well that's my little example on my problem solving adventures stay tuned for more problems xx














