S3SS 1.5.0 - Illuminated Setter
Woo! Multiple new patches and a big revamp/patch to the games lighting system!
Startup Warning Dialog Fix - Fixes a dialog that either fails to be created or fails to appear and causes the game to look like it's black screened, made by "Just Harry".
^ This and the CPU Optimization and Expanded Crash Log patches are now enabled by default (thank you Swiffyjk for this and some banger readme changes!!)
Disable Store Featured Items Download - Blocks the game from downloading the featured store items listing, preventing thumbnail downloads into the FeaturedItems folder.
Uncompressed Compositor Textures - Forces material compositor textures to use uncompressed A8R8G8B8 instead of DXT1/DXT5. Similar to the Sim Textures patch but for other things, DXVK is recommended to avoid memory issues.
Lighting Quality Patch - Improves interior lighting: higher lightmap resolution, softer shadows, blur and a janky multisampler that might be worse than the default but I spent too long on not to ship it. Highly recommend playing with the various lighting settings in the settings tab alongside this as you can DIY your own lighting mods and lighting is fun and neat and cool. I would recommend turning drop shadows off at least as I find they look really gross.
The last three are experimental patches, they'll graduate into proper patches eventually.
Update to smooth patch precise with help from LazyDuchess!!!, a few things tweaked and a new option to only tick at most once per frame.
Intersection optimization patch removed (RIP), this wasn't a wise patch to begin with and ended up breaking a few things (was faster because it just threw out half of its calls)
That's all! S3MM soon etc. etc. I will probably expand on the lighting patch as I had "fun" working on it, I'd also like to mess w/ the diffuse and specular probes/system for crispy reflections etc.
As always, download can be found here readme can be found here