Being from the United States, the least interesting place HeroQuest saw release, it makes sense that I would own the two least interesting expansions to the game. This is the first, Kellar’s Keep (1991).
The smaller box contains a heap of orcs, goblins and fimir, as well as a couple new doors (entrance and exit) and some new floor tiles. There are ten new scenarios, intended to be played in order (as the Keep is a linear space). There are some new spells and items. There’s a big stone map in four pieces that needs to be reassembled, and a giant boulder trap. There are no real mechanical changes; the heroes are overpowered; the dice are random. This is pretty literally more of the same.
We don’t get more of one key thing, however: Les Edwards’ amazing artwork. For some bizarre reason (perhaps to facilitate the horizontal quest book?) the gnarly, highly detailed painting by Les Edwards was repainted with the same composition but a simpler style. It’s…fine, but I vastly prefer the original (which I have included, as originally published in Blood & Iron). Really sad they removed the falling orc and Les’ background is way more dynamic. Poor job, Milton Bradley!