Blog Post 6: Video Game Prototype
Sound Effects by: DRAGONSTUDIO and Universfield
movement of the car can be extremely sensitive
the boost works in the direction that the player is travelling in, which can get confusing since there's arrows
turning can be an issue with how sharp the turns are
players getting dizzy playing due to the sensitive movement of the player and the camera angle and its smoothing
About the Game and its Journey:
California Roadrage takes place in the "lovely" roads of California, where you, the player drive on the 101 Highway from in a loop, travelling between SoCal and NorCal. There will be some boosts and sharp turns throughout the game to really give that sense of frustration for the player, almost as if they're road raging.
Unfortunately, there were more aspects that we wanted to put into the game, such as boosts and more obstacles, but due to time constraints, they were never added into the game. Not only that, we wanted to create this game, restricting the player to 4 lanes, but our programmer struggled to get the gist of Unity. So, we simplified it down to 1 lane instead. As the artist, I would be up for it to continue on with the game, but it would ultimately depend on the programmer and whether he wants to continue with it or move on with another game.