Hi, I'm from Shang Simla and I love your amazing mods! Thank you so much for your great work in TS3. These are some of the most creative and powerful mods I've ever seen and they give me so much fun in my game. I translated several mods into Simplified Chinese and Traditional Chinese, if you don’t mind, could you please give me your email address so that I can send you translated SBLT files? maybe you could add them next time you update mods. Also I encountered some minor issues while playing, here’s the list.
Student Counsil: Successfully held campaign "Feedback Day" doesn't bring a day off for school.
Private Clinic:No orange and white lifeguard sign blinking over the head of waiting patients.
When therapists give individual counselling to patients, no thought/speech balloons pop out over the patients' heads.
Offering psych evals will trigger EA interactive "inkblot test', or just inform me "There's not much more useful information an evaluation can provide your doctor".
Even if I turn off the clinic controller, waiting patients won't leave the lot autonomously.
The interaction, "Teamocil" in hospital or grocery store, always displays as "Teamocil" in English, despite I've translated its object package files.
When clicking Mausoleum RH to donate, the donation amount is random, sometimes can be zero or a negative number.
Neither peteran nor nonbelievers receive moodlets from giving to the church, or their moodlets disappear the moment they exit RH.
To test these mods, I intentionally removed old saves and other functional mods, keeping only a few essential mods. They should theoretically not conflict with each other, here's the list:
NRASS MasterControl+Cheats/Career/Overwatch/ErrorTrap
store item fix by phantom99 I tested three saves on three different computers, and all of them had these issues. Not sure if I did something wrong or missed any steps, but perhaps you could fix them in the future?
Shang Simla is my favorite place to visit! 😀 Your country is beautiful. Thanks so much for kind compliments. :) Also thank you for translating in both simplified and traditional. You can send the STBL files to me via Mediafire or any other free file transfer site you're most comfortable with.
Thanks also for the detailed bug report, however some of these are NOT bugs but features.
Student Counsil: Successfully held campaign "Feedback Day" doesn't bring a day off for school. YES BUG. Thanks for letting me know. I'll put in a fix for this.
Private Clinic:No orange and white lifeguard sign blinking over the head of waiting patients. NOT A BUG. The latest version does not use the lifeguard sign anymore, I probably just forgot to update that in the doc but please make sure you have the most updated version of this mod here.
When therapists give individual counselling to patients, no thought/speech balloons pop out over the patients' heads. Also NOT A BUG, please read documentation.
Offering psych evals will trigger EA interactive "inkblot test', or just inform me "There's not much more useful information an evaluation can provide your doctor". NOT A BUG. There's nothing left to learn from the psych eval, it's telling you to stop giving psych evals!
Even if I turn off the clinic controller, waiting patients won't leave the lot autonomously. NOT EXACTLY a bug. I just never put in a method to push patients to leave. But this was noted in the testing for the Optometry module so I've implemented this in the next version of the clinic where patients will be pushed to leave the lot after being treated or if they are on the waitlist and the clinic is closed.
The interaction, "Teamocil" in hospital or grocery store, always displays as "Teamocil" in English, despite I've translated its object package files. NOT A BUG. Since Teamocil is a brand name, I didn't think it needed translating but I guess even brands are translated into other languages so I've noted this for a future update. I'm curious to know what you would use as a Chinese translation. 🤔
When clicking Mausoleum RH to donate, the donation amount is random, sometimes can be zero or a negative number. NOT FULLY a bug. Donations will always be random and are based on current mood, traits and household funds. So they can be zero but shouldn't be a negative number, that part is a bug. So noted for fixing in the next update.
Neither peteran nor nonbelievers receive moodlets from giving to the church, or their moodlets disappear the moment they exit RH. NEED MORE INFO to know whether this is a bug. Getting a moodlet isn't guaranteed and the timeout length is linked to the amount donated but if no matter what amount, the moodlet is always disappearing once they exit the rh, then that sounds like a bug. Please let me know.