Stray Cat Doors is such a cozy game, I love it, so I drew these cuties! :3

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Stray Cat Doors is such a cozy game, I love it, so I drew these cuties! :3

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Stray Cat Doors Walkthrough/Guide (Complete)
A Cute Escape Game by PULSMO, INC., available on both iOS and Android
Contents:
Stages 1-3 Stages 4-6
yuni-bells: Iâll add pictures/illustrations, as well as edits to this! I just wanted to post this for now! Hope itâll help!
Stray Cat Doors - Walkthrough/Guide (Stages 4-6)
A Cute Escape Game by PULSMO, INC., available on both iOS and Android
Stage 4Â
Tap the binoculars on the chair, and tap on the cave in the distance. Youâll see arrows: up, left, right, right when the compass is facing north. Go to the left side of the boat, and tap on the compass. Because youâre facing east, the equivalent of the cave directions would be to swipe right, up, down, down. Youâll get the first puzzle piece.
Tap the table with food, and solve the sliding puzzle on the suitcase. Go to the left side of the boat to see how to move the mouse family. Go back to the food with table, and get 1 piece of chicken, two slices of apples, and a plate of cupcakes. Then, tap on the mouse family near the bottom of the screen. Give the chicken to the dad, the apples to the mom, and the cupcakes to the baby. The mouse family will leave, and youâll collect the missing piece of the slider puzzle. Place it in the slider puzzle, and youâll open the suitcase. Youâll get the second puzzle piece!
Observe the signboard and throw floater rings around the dolphins in that order. Go to the right side of the boat, and tap on the ocean/sea. Tap on the dark circles in the order you saw the sign said, and youâll get a fish from the dolphin. Go to the left side of the boat, and tap on the yellow bird statue. Place the fish in its mouth. Youâll get the third puzzle piece!
Get the net, and fish out the corkscrew in the water. Read the book on the table, and youâll see this: four birds on page 1, five dolphins on page 10, and two boats on page 100. When you multiply these and add these together, youâll get 254. Enter this code into the blue box on the left side of the boat. Use the corkscrew to open the wine bottle, and youâll get the last puzzle piece!
Tap on the door to enter the inside of the boat. Youâll get a fish on top of the shelf under the window of Stage 2.
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Stage 5
Press the potted plant and get the pawn piece, and donât forget the scissors. Get the broom by the door, and sweep the pile of leaves to get the king chess piece and a diagram. Then, go to the bookshelf in the top-left corner, and click on the thick red book. Open it to get the horse chess piece. Then, place the pawn, king, and horse on their designated places in front of the chessboard. Doing so will prompt you to place them on the actual chessboard. To know the right positions, click on the giant chessboard at the back, and mimic the positions of the chess pieces. Youâll get the first puzzle piece!
Go to the plants, and observe the plants. Youâll need to remember the positions of the aerial plants for the last puzzle piece, but focus on the lower plants for now, and tap them. Right now, the shadows are a mess, so rearrange them to find numbers. You should end up with numbers formed by the shadows: 1, 5, 2, 3, 5. Go to the birdcage with a golden horse piece, and type this code into padlock. Place the golden horse piece into the hole of the giant horse chess piece. Youâll get the second puzzle piece!
Remember the diagram? Well, get the painted pumpkin, and place it in the vase of water. The vase has a vine hanging on its edge. The pumpkin will reveal a pattern. Remember the pattern, and go press the small box to the right of the door. Copy the pattern there, and youâll get the third puzzle piece!
Go back to the bookshelf and use the broom to knock down the box on top. Remember the aerial plants: Purple (highest), blue (third), red (second), yellow (lowest)? Mimic this on the slider of the fallen box. Now, use the flashlight to shine light under the couch and get a key. Use the key to open the drawer and get the last puzzle piece.
Tap on the door to enter. Youâll get a jack-o-lantern near the shelf.
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Stage 6
Tap on the wooden logs and add one to the fireplace. Then you can see the red lightbulb amidst the spools of yarn. Find the green lightbulb beside the snowman plate with cookies. Place them in the lamp, and switch it on. Youâll see two times: 12:50 and 6:10. Go to the clock beside the snowglobe and input the time for 6:10. Youâll get the roman numeral I which looks like the capital letter I. Look at the doormat, and observe the dark spots. Now, go to the snowglobe, and make sure the blue mimics the positions of the dark spots. Once youâve finished, tap all the buttons to get the key. Use the key to unlock the glass case surrounding the clock, below the TV. Change the time to 12:50, and youâll get the roman numeral V which looks like the capital V. Place the I and the V on the picture frame with âMerry Christmasâ but with missing letters. Youâll get the first puzzle piece!
Mix the creamer with the coffee to get a snowflake shape. Then, press all the snowflakes that match the picture you saw in the creamer. Use the remote to turn on the tv. Remember the music notes and their placement, especially the first three. Go to the picture with musical notes as its code, and copy the placement of the first three. Youâll get the second piece!
Check out the photo album on the table, and youâll see numbers: 1, 1, 2, 4, 1. Now, go to the board game, and check out the letters. Count one space from start, and youâll get D. Count another space, and youâll get R. Count two spaces from R, and youâll get E. Continue until youâre done! Youâll get the word DREAM. Go find the picture frame which has the picture of the beach. Type DREAM there. Youâll get the third puzzle piece!
Remember the markings on the window? The one with the arrows and the paw print? Use that to open the drawers behind the spools of yarn. Open it from the bottom, left drawer, middle right, top left, top right, middle left, bottom right. Youâll get a key which will unlock the picture frame with the picture of rain. Youâll get the fourth puzzle piece!
Remember the snowman in the snowglobe? Visit it again, and pay attention to its buttons: green, red, yellow, blue. Now, go to the number cookies on the table. Youâll find a green one, red seven, yellow nine, and blue four. Put these numbers in the remaining picture frame in this order. Youâll get the last puzzle piece!
Tap on the door to enter. Youâll get a snowman on one of the shelves.
Stray Cat Doors - Walkthrough/Guide (Stages 1-3)
A Cute Escape Game by PULSMO, INC., available on both iOS and Android
Stage 1
Tap the key; while itâs selected, unlock the gate
Press the door of house, then tap the boots. Get the bicycle bell, and go back to the wide view. Tap the bike, and, while the bell is selected, tap the bike again.
Remember the symbols under the frog. Go back to the wide view, and tap on the trash can with a lock. Copy the code accordingly to get the first puzzle piece for the cat.
Tap on the box behind the bush in the bike area, and tap it again to open it. Youâll get the second puzzle piece.
Memorize the numbers and colors of the boats (9-blue, 4-yellow, and 3-green).
While youâre in the area, tap on the bucket. Select it again when it is in your inventory, and it will be filled with water. Go back to the wide view. Tap on the umbrella and on the hole under it. Then, tap on the bucket filled with water and tap on the hole. Youâll get the third puzzle piece.
Back to the numbers and colors. Go back to the wide view, and tap on the red mailbox on the left. Input the numbers you saw according to color (3, 9, 4). Youâll get the last puzzle piece!
Go back to the wide view, and tap on the door to enter the house. Youâll get an umbrella beside the door in the menu!
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Stage 2
Press the table, and get the candle and the matches. Press the area with the shelf with the nutcracker and the snowman. Place the candle beside the snowman, and light it with the matches. The snowman will melt, and youâll get the first puzzle piece!
Turn on the lights of the Christmas tree, by pressing the light switch near the trunk, on the floor. Then, tap on the ladder area, and turn off the lights. Go back to the Christmas tree, and get the red ball with a black outline. Go back to the nutcracker, and press the nut in its mouth. Now, place the red ball in its mouth, and tap it to get the second puzzle piece!
Collect the fallen reindeer with a sleigh under the tree, and go back to the wide view. Tap the red box near the ladder, and tap the Santa doll on the shelf. Tap the red box again. Press the reindeer pulling the sleigh, and tap the red box. Place the Santa doll on the sled pulled by the reindeer. Youâll get the third puzzle piece!
Observe the red and green stars. Remember their order (green, red, red, green, red). Now, tap on the cuckoo clock with the hanging red and green stars. Press the stars in the order above. Youâll get the last puzzle piece!
Go back to the wide view, and tap on the door to enter the house. Youâll get a Christmas tree decor on top of your shelf in the menu!
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Stage 3
Tap the shovel and the watering can. Go to the area with the treats on the table, and click the withering plant. Water it with the watering can to get the first puzzle piece!
Use the shovel to dig up the small piles of dirt across the lawn. Youâll come across numbers (11, 28, and 69). Then, go to the addition, code-thing near the bird box. Add all the numbers you saw to get  108. Place the code there, and youâll get the second puzzle piece!
Click on the stony path leading to the entrance of the house. Remember the footprints: two of a frogâs; three of a duckâs; four of a rabbitâs. Go back to the wide view, and click on the rabbit statue on the bottom right. Press the buttons according to the number of footprints. I pressed the stones this way: twice in the middle, thrice on the right, and four times on the left. Youâll get a key, so go back to the table with treats. Press on the chair, and use the key to unlock the diary. Youâll get the third puzzle piece!
Go back to the table with treats, and get the cat biscuit. Four symbols and colors will be revealed: red bunny, blue fish, yellow butterfly, pink flower. Then, look at the treats and pay attention to the plate colors. The topmost plate is red, and the symbol that is also red is a bunny. Tap on the bunny treat, and youâll see a number. Do the same for the rest of the treats, and you should get: (red bunny, 4; pink flower,1; yellow butterfly, 3; blue fish, 2). Go to the birdbox, and type the code in order: pink, blue, yellow, red. Place the cat cookie from the inventory into the bird box, and youâll get the last puzzle piece!
Go back to the wide view, and tap on the door to enter the house. Youâll get a bunny plushie near your feet in the menu!