Playable Digimon: Kudamon
-OR-
A holy beast Digimon coiled around a sacred ammunition cartridge at all times. The earring on its left ear is said to constantly accumulate holy power, having a greater effect on digivolution the more power is stored. Its cool and collected personality lets it stay calm in a fight and assess the situation, allowing for superior progress in battle. When at a disadvantage, it enters its ammunition cartridge to defend itself. It wears a Holy Ring on its neck.
Level: Rookie
Size: Small
Vision: Normal
Speed: 35 ft
Attribute: Vaccine
Element: Light
Resistances: Light, Confusion
Weaknesses: Dark
Languages: Angelic, Feral
HP: 3d4+4+(Con-10)
Natural Armor: 0
Evasion Rating: 10+(Dex-10)
Stat Score Modifiers: Intelligence +2 Wisdom +1
Ability Proficiencies: Arcana, Investigation, Insight, Negotiation
Saving Throw Proficiencies: Intelligence, Wisdom
Species Bonus: "Mystic Protection" Upon becoming afflicted with a status ailment, the player flips a coin. If heads, they are not afflicted. This only activates after the necessary calculations resulting in an affliction to begin with.
Spellcasting Ability: Intelligence
SP: 12
Attacks: Claw Swipe, Tail Slam
Skills: Wind Claw, Saint Knuckle, Holy Light
Signature Skill: Blinding Ray
Digivolves From: Cupimon, Pinamon, Wanyamon
Digivolves Into: Airdramon, Angemon, Gatomon, GoldNumemon, Lobomon, Peckmon, Pegasusmon, Piddomon, Reppamon, Sorcerymon
Available Talents Cost
Bargain 200
Battle Dancer 200
Cat’s Feet 100
Catlike Reflexes 100
Common Sense 300
Cover Taker 200
Data Recovery 200
Demon Slayer 100
Destined Strike 300
Doctor 200
Dodgy 200
Evaluate 100
Foresight 100
Light Sleeper 100
Light Step 100
Literacy 100
Meditation 100
Opportunistic 100
Slip Away 200















