Review - Mutropolis
What makes this game feel like an homage to those older titles is its challenge. Older adventure games required a lot of trial and error, trying a random assortment of everyday items on other items to solve its puzzles or obstacles. There is plenty of this within Mutropolis.
The game opts for giving the player a large amount of objects to acquire, which will mostly all be used at one point to get past certain obstacles. It also means you’ll be doing a lot of revisiting areas; talking to everyone and exhausting every dialogue option; and using trial and error with plenty of objects in unorthodox ways.
I personally got stuck a number of times but eventually found solutions. I would say that this is one of the more challenging adventure games I’ve played in a while. This isn’t necessarily an issue with the game, but I want to put it out there as a heads-up for those looking for a more casual or narrative-driven experience.
(click here to read the full review over at IndieGameReviewer.com)









