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Vol. 204 of Nintendo Dream, page 79. Scan source here.
I went digging for an unsourced claim about the Subway Bosses being designed to look like clowns -- afaik that's a correct translation, but I cannot actually read Japanese & just have to kinda trust Google Translate (dubious) here. To see their other appearances in vol. 205, please check my other post.
OKAY SO
I was looking around on Nookipedia, and I was looking at the page talking about the Animal Crossing-themed LINE stickers, and found this
IS THIS A MOTHER 3 REFERENCE, SPECIFICALLY TO THE DCMC
The white pants, the pink jackets, the red ties, Nindori wearing an afro (like Lucky), the gray one has a saxophone (like OJ), the pink one has a red and white electric guitar (like Magic), and if I'm seeing it correctly, Nindori has a double bass (also like Lucky)
PLEASE TELL ME YOU GUYS SEE IT TOO
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An Interview with Mr. Toshiyuki Toyonaga about Fire Emblem (Claudeâs Japanese VA), Pg. 7
Chatting As Just a Player
As a player, how did you play âThree Houses?â
Toyonaga   When I started, I planned to complete two playthroughs, and on my first playthrough, I didnât look up anything at all. Because of that, I didnât know things like how to scout the characters from the other classes. Someone told me âIt seems like youâre missing something,â and I thought, then maybe I have to raise their support level? But even when I did that, I still couldnât recruit them, so next I thought that maybe it had to do with stats, and did a lot of trial and error. I only realized that it might have something to do with weapon proficiency (skill levels) and support levels during the latter half of the Academy Phase. Because of all of that, I was filled with wishes that I had recruited this character and that character as I was thrust into the War Phase, and I was filled with regret during the three-way battle. (Chapter 17 and the battle at Gronder)
Because you encountered the other students as enemies, right?
Toyonaga   Yes. I remember thinking âCurse you!!â when Bernadetta attacked from the ballista because I didnât scout her. Laughs. Having to fight the characters that I wanted to come to my side was really painful as I cleared the map. And so, that was how I played the game. I remember thinking it was a particularly pure playthrough. I also remember thinking âThereâs so, so many of these!â as I collected the fallen items from around the monastery. When I think of the lost items, I remember stuff like the fish. Laughs. Fishing was fun too, and so was growing things in the greenhouse⌠though I forgot about it a lot, so there were some plants that didnât grow. As you can guess, I ended up harvesting what I planted before the time skip five years later, after returning to Garreg Mach.
Which difficulty level did you choose?
Toyonaga   On my first playthrough, I chose normal classic. I play with the thought process that has followed me throughout the series, that I canât let anyone die, so I have never once chosen casual mode.
Weâd like to ask you about what impressions you were left with when you played normal mode.
Toyonaga   I thought that even normal was hard too! I progressed through the game without utilizing the free maps much at all. I only leveled up by completing the main maps and paralogues, so the War Phase was tough. There were many times where Claude and Byleth did nearly all of the work. I also gave Lysithea Lorenzâs Thyrsus Staff, giving her four range, so there were also a lot of situations where her magic did a lot of work even from far away. There ended up being a huge gap between Leonie and Ignatzâs levels and everyone elseâs, and felt sorry about that as I continued through the game.
Did you make Lorenz a physical or a magic unit?
Toyonaga   I made Lorenz a Dark Knight. He was closer to a dark mage cavalry unit. Also, I remember thinking it was kinda cool that Grappler Raphael could attack four times in a row as he punched his enemies with all his might. Marianne fulfilled the role of the healer, and Hilda swung around her axe with great force. However, my Hildaâs defense didnât grow very much, so I kept it in my mind that she couldnât go out on many risky missions as I played.
What scenes did you like, or what scenes left an impression on you?
Toyonaga   I liked the mystery of the scenes where Byleth and Sothis spoke in the place that resembled a throne room, that was a sort of spirit world. I also really liked Seteth and Flaynâs conversations.
Theyâre all characters that are all similar to each other in some way!
Toyonaga   They are. When their allies learned of Flayn and Setethâs true identities and relationship, a lot happened, and their allies changed a bit⌠Aside from that, because Claude is an archer, I also really liked being able to hear his conversations with Shamir, as they are both archers. It felt like she was a big sister.
The developers said that this gameâs storytelling, and the creation of how noble society functions, among other aspects, were developed with Genealogy of the Holy War in mind, so what sort of impression did that have on you, as someone who has many memories of that game?
Toyonaga   There were many times where I thought that might be the case, that Three Houses was based on Genealogy, but as we talk about it now, I sort of think that might be why it was so easy for me to become fond of Three Houses⌠They both feature a type of war that doesn't really feel rewarding at all⌠And questions like âWhoâs really behind all of this?â and âIs fighting this fight really whatâs right?â, that deepened Genealogy's story, were things I also felt really strongly during the War Phase of Three Houses.
We agree! And you can even play the villainâs side of the story.
Toyonaga   About that, I thought that Hubert and Dedueâs roles were so unfair! They are considered the closest confidants to Edelgard and Dimitri respectively, existing as their right-hand men. The Golden Deer donât have anyone in that position⌠Lorenz would never be someone like that.
Both   Laugh.
Toyonaga   Lorenz finally comes to support Claude during the War Phase, but the way that Hubert and Dedue are so devoted because they are right-hand men is really moving, and as men, itâs so cool! Oh, I mean âman,â as in âmanly man...â* I could talk on and on like this for five minutes about just one character. Laughs.
(above) Hubert and Dedue both serve their lord without any concern for their own well-being. Also, Mr. Toyonaga also told us that he didnât choose a different class from the Golden Deer even for his second playthrough, so we showed him scenes like how manly (!?) Hilda acts when she faces Claude as an enemy.
It feels weird to hear your own voice
Did your impression of Claude change after recording?
Toyonaga   My original impression of Claude was that his core personality cannot be changed, but aside from that, he gives off the mood that he has the flexibility to accept the opinions of many types of people⌠That sort of image. That part didnât change the entire time we were recording, so after recording, I donât think my thoughts changed then, either. I just thought from time to time that he says some pretty snobby things. Laughs.
He does. Laughs.
Toyonaga   He talks like that to the professors, to his fellow students in his class⌠âHe⌠He can say nasty things like that?!â I thought. But I think itâs still a good part about him, or not bad, at least.
So your image for performing Claudeâs role was consistent from beginning to end. Does that mean that you didnât have to do many retakes?
Toyonaga   We hardly did any retakes. I corrected myself on my own when I mispronounced town names that were difficult to say, and things like that, but aside from those physically difficult to perform lines, I donât feel that we did that many retakes.
So how did you feel as a player when you heard Claudeâs voice?
Toyonaga   This much is obvious, but when I first heard my own performance in a Fire Emblem game, it felt weird. And on top of that, I donât know why exactly, but I wanted Claude to get married and have a paired ending, and I chose Professor Byleth. So I ended up confessing to myself! Laughs.
Laughs.
Toyonaga   I enjoyed the game in a way that only I could. But it was really weird the entire time. Hm, how do I put it⌠I wanted to express myself in the world of Fire Emblem, and wanted to confirm that I did a great job of that, so I listened really carefully to my own performance as I played the game.
Thatâs the point you discussed before, that you wanted a portrayal that made the game feel like it really happened in history, right?
Toyonaga   Yes. Was I able to express what I wanted how I wanted? I played the game with that thought in my head. ...And lastly, this is completely unrelated, but as I played the game, I was also thinking âIngrid sure is really cute!â the entire time. Laughs.