yeah ive been playing tomodachi like everyone else poppy by neozoid
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yeah ive been playing tomodachi like everyone else poppy by neozoid

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favorite australian land animal, sea animal, bird?
NUMBAT!!! MARSUPIAL SWEEP!!!!!
hmm.... far too many sea animals to choose from...the humble lungfish is freshwater....hmm i've always liked sea snakes but i don't have a specific species in mind
the wonderful bredth of noisy bastards called cockatoos and parrots makes this hard to choose from (not to mention everything else we have) but i'll have to go with a humble, local choice: the red-rumped parrot! they're quite small and you'll often see them muching away at the grass in the mornings and evenings... while the males have the iconic red-rump the females of the species, while subtle, also have a cute colouration too
astronautilus is a game about hanging out with various fish women, im pretty sure.... anyway anthro/humanization designs of various vintages that i like
original sprites by @neozoid . you should check the game out!!
can you describe how void stranger is a perfect game? (w/o spoilers of course) i think i get the idea for ghost trick because that game is clean and symmetrical with its ideas and mechanics... and seeing you post void stranger has me curious if i want to invest the time into it
(question is in reference to this post I made)
I'll try my best to do so:
Short answer - I like the game. A lot. I'm picking up what it's putting down. It's the type of design I really quite enjoy - no, not quite the puzzle aspect (how to become a sokoban sicko with one easy game!) although that is really, very good, but rather...the aspect of it almost hearkening to older adventure design. I've grown a steady fondness and appetite for these types of games over the years and I usually like what they do. Throw in some inquisitiveness as to what might be hidden amongst its depths and you've got a healthy dose of perfection (for me).
While this one won't and doesn't appeal to a broad audience both due to it's fairly sizable time commitment and what can become pretty damn difficult puzzles, I think what it does it does so, very, confidently.
It's also something that floats around in my mind frequently...much like most of the titles in that list.
Longer answer down below -

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which of your designs that you've made are your favorites?
Ah, thats a tough one. Monarch, Starclaws, Anacaona, Tunesmith, Whiteout, and Char are some of the ones I think I'm really proud of.
17 🐉
persephone - sidney gish
pray greek gods don’t see me / butchering names and not believing / but i’ll mispronounce and mis-accent for infinity / there isn’t much that you could do to stop me / six pomegranate seeds / winter in greece
seconding anon, i really enjoy seeing your designs on my dash and it's always clear the level of thought and care you put into each one. i also admire your consistency, maintaining that is harder than it looks!
Thank you!! I try to keep up with the design process while also not getting too repetitive- I don't want them all to look the same after all! : )