Exploring Ixalan: Annotating the Map of Ixalan
Hello everyone!
 Today I was going to release an article detailing all the different equipment and materials the factions of Ixalan use, but last night we got a surprise when Wizards accidentally released the full map of Ixalan on their site. Meant to revealed in 20 pieces, they posted the full Map URL in such a way it was accessible just by changing the numbers in the partial map url. With the Cat out of the Bag and plenty of secrets to go over, letâs start exploring  this map.
Possible Spoiler Warning
While this map doesnât give any real new plot details it WAS accidentally revealed, so it may be considered a spoiler by some folks on principle. If you prefer to see the map given out piece by piece, follow along on the official site.
Otherwise, keep reading to explore the treasures below.
Map of Ixalan, from Wizards of the Coast
Double Faced Card Locations
Ixalan has a theme of DFCs were one side points you to a land thatâs on the other side, this map shows the lands seen on cards as actual locations. Since we know Ixalan has ten DFC, itâs possible to determine the names of the cards yet revealed.
Cards we know if seen on the map:
Conqueror's Foothold
Treasure Cove
(Spires of) Orazca
Primal Wellspring
Going by naming conventions the likely next 6 are:
High and Dry
Spitfire Basin
Lost Vale
Azcanta
Temple of Aclazaotz
Deeproot Tree
Spitfire Basin, Temple of Aclazotz and Deeproot Tree stand out because community number crunchers have found that we are likely to get black, green and red aligned dfcs. The Temple, Deeproot Tree and Spitfire Basin seem to have names matching those colors, possibly getting us new mythic lands printed for the first time since Gatecrash.
Faction Capitals
High and Dry
High and Dry is a floating city made up of many Pirate Ships and boats that serves as a base of operations for the Brazen Coalition, a union of pirate crews. Itâs in the Stormwreck Sea, which makes sense, as the pirates are descdened from refugees of the East, who crossed that sea to escape conquest by the Legion of Dusk on the eastern continent of Torrezon.
Deeprot Tree
The name âDeeprootâ has been seen on many Merfolk cards, leaving the Trees prominent placement to suggest it as their âcapital.â
Queenâs Bay
Queenâs Bay is the location colony of the Legion of Dusk on Ixalan, named Miraldanor after their Queen Miralda (very similar to colonial nations on  earth such as Virginia and Victoria) it contains the Conquerorâs Foothold, their primary base on the island as well as the island fort of Adanto, named for the first Vampire to set foot on Ixalan.
Pachatupa
References as the capital of the Sun Empire on cards such as Tocatli Honor Guard, Pachatupaâs name is a twist on the legendary Inca name âTupac,â as detailed by John Dale Beety, Tupac Amaruâs status as the last native ruler of the Inca lead to the name being taken by several other famous people, including the Pervuian native rebel Tupac Amaru II and recording artist Tupac Shakur. While primarily Aztec in design, the Sun Empire does take cues from the Inca, such as their terraced farms in the mountains around the nation.
The Inner Sea
A central aspect of the Merfolk River Heralds,  the Inner sea connects to seven rivers that in turn form the Great river of Ixalan. Reddittor  Johanson69âs discussion of plate tectonics lead me to notice that the inner sea, and its large central island in the middle, looks very much like an impact crater.
Tycho Lunar Crater as seen from NASAâs Lunar Reconnaissance Orbiter
With the Star of Extinction showing a meteor like the one that killed the dinosaurs on Earth hitting Ixalan in the Past and/or future, itâs possible this giant Adventure Time style hole in the island was caused by the last time a Star came down. Which would also explain why the city of Azcanta, very near to the suspected impact point, is now under water.
For flavor bonus, remember the real life meteor that killed the dinosaurs actually landed in Mexico, the inspiration for much of the setting of Ixalan.
Temple of Aclazotz
Johanson69 has pointed out the similarity of Aclazotz  with Camazotz, the Maya deity whose name literally means âDeath Batâ. Associated with night , death and sacrifice,and based on the native-to-Mexico Vampire Bats, a temple with such a similar name being so close to the Vampire faction cant be a coincidence.Â
Couple with the art and flavor of Deathless Ancients showing the Vampires awakening an old member of their race from an ancient tomb, perhaps the Vampires had interaction on Ixalan longer than many thought.
Quetzatl
Quetzalâs name is an obvious contraction of Quetzalcoatl, the Nauhua name for the mesoamerican feathered serpent seen through many of their cultureâs faiths. We have scene this feathered serpent design, on the Sun Empireâs dinosaurs, on their banners (that look a lot like Ugin) and even with actually flying snakes as seen on the card Favorable Winds.
We have yet to see a Coatl card  so it's unknown if they are flying snakes, such as on the shard of Naya, or perhaps Drakes. Their possible connection to the Dinosaurs and the Immortal Sun itself may also be key, given Uginâs Quetzalcoatl-like nature.
Vampiric Script
The middle of the Map is crossed with a banner in the same Vampiric language seen on the sash of Sanguine Sacrament  and on the discarded vampire banner in Vanquisherâs Banner. The sharp strokes really drive home that these guys are so Vampiric, even their letters have fangs.
Orazca
Finally the big macguffin itself, the legendary city of Orazca.
The lost Latin American City of Gold is a trope used so much it was overdone 400 years ago. El Dorado, Cibola, The City of the Caesars, La Canela, Paititi, even California was named after a legendary island of gold and Amazons from the novel series Las Sergas de EsplandiĂĄn by  Garci RodrĂguez de Montalvo. (Yeah people though California was an island for quite some time.)
Many have questioned why it was able to stay hidden on the map but if you study the geography it makes a lot of sense.
Itâs surrounded by mountain ranges on all sides but one, and it's one small waterway is bordered by thick jungle. Vraska being the one to be sailing towards it  with the Thaumatic Compass makes more sense when you see the Pirate faction as the only one of the four tribes with a direct naval route to the city from their capital.
If you study the effect of Spires of Orazca, youâll notice they seem to actively repel creatures from the city, another reason it has been able to remain lost so long, and we of course don't know of the dangers within the city itself.
Wrap Up
Ixalan is full of mysteries and lore and I am really stoked Wizards has opened up a setting that we can really explore both in and outside the cards. Personally, i really enjoyed breaking down this map. Annotating a map was my first breakthrough article, so it was a trip down memory lane to do it again with a new property.
Please discuss the lore  details and sources of inspiration for Ixalan, and feel free to ask me any questions to keep the conversation rolling.
Enjoy!
-JIm
















