Working on a project -- "Modelling Workshop: Fantasy Barn" by Phil Lewis, White Dwarf 140, August 1991. I think with minor variations this would work for any period of historical wargame in North America including Wild West, or WWII Eastern Front.
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Working on a project -- "Modelling Workshop: Fantasy Barn" by Phil Lewis, White Dwarf 140, August 1991. I think with minor variations this would work for any period of historical wargame in North America including Wild West, or WWII Eastern Front.

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Stephanie Deeb REPRESENTED by AZALEA Models. Stephanie was scouted on Instagram and attended one of our Melbourne Model Workshops, and we signed her soon after. Available for work in Adelaide, Melbourne, Sydney, and internationally. www.azaleamodels.com/stephanie-deeb
I completed the fantasy barn based on the "Modelling Workshop" article in White Dwarf 140, August 1991. The structure is foamcore covered with craft wood sticks and coffee stirrers, based on matboard with sand and pebbles, painted with inexpensive craft paints. To keep with the 1991 theme I used simple wood turned barrels from a craft store and carved some lines to suggest staves, instead of using 3D printed models. The basing includes the same types of Woodland Scenics ground foam flocking I would have used in 1991. My one concession to more modern materials was to add a variety of premade static grass tufts.
This project started as a community challenge from the Summon Lesser Maker channel, one of the YouTubers keeping Mordheim alive online.
I wanted to make the '90s White Dwarf barn a 1-day build but was interrupted repeatedly. That's probably for the better, since it gave time for the main structure to dry overnight. It looks rough at this stage, but this is only the structural support for what comes next.
My printer is loaded with US letter size paper, so I started by cropping the scanned template page, resizing it to 19 x 27-1/2 cm to match the size of another 1991 WD issue I have, minus the edge near the binding. I erased everything but the templates, cropped around those, and printed at 100%. Pencil and ruler fixed the distorted lines near the left edge.
For authenticity I'm using an imperfect piece of foamcore actually dated from the 1990s (a relic of a local political fight against a major development project -- I took the original rejected site plan as a trophy). The upper window of the barn implies a hayloft so I added a little platform made of leftover scraps with 3 small supports to hold metal miniatures. Of course the card for the roof is cut from a cereal box.
Still working on the oldhammer barn from White Dwarf 140. I added some details to the interior, just enough to suggest it is more fully detailed without actually panelling the whole thing. I was going to cut strips of thin card for quick and easy rows of shingles but I reread the article and saw the alternate method with individual wood shingles. I like the look, but snipping and applying them is tedious and the cereal box card is the wrong choice for a base layer since it warps a lot as the white glue dries.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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In the market square (Russ Nicholson, from "Modelling Workshop: Warhammer Fantasy Cottage" in White Dwarf 130, October 1990)
PARAMETRIC MODELLING WORKSHOPS RHINOCEROS / GRASSHOPPER LEVEL ONE
New Zealand, Wellington, Victoria University of Wellington
JULY 2013, VS322 Te Aro Campus
20th - 21st: PARAMETRIC MODELLING + DESIGN PATTERNS
27th - 28th: PARAMETRIC MODELLING + DYNAMIC KNOWLEDGE REPOSITORY
SPACES ARE LIMITED. TO REGISTER FOR ONE OF THESE PARAMETRIC MODELLING WORKSHOPS PLEASE EMAIL YOUR DETAILS (Name, Surname, Email Address, Preferred Workshop Dates) TO [email protected]
Instructor ANASTASIA GLOBA PhD candidate [Victoria University of Wellington, NZ], M.Arch [DIA Dessau, Germany 2010], Architect [MGTU, Russia, 2007] [email protected]
Both workshops offer a two days intensive practical introduction to algorithmic computational design. Lectures and supervised practical tutorials on visual programming with Grasshopper for Rhino 3D. Course outline: Workshops cover Grasshopper for Rhino 3D Level I: Basic Interface, Creating and manipulating all the main geometry, Organising data with Lists, Using simple Mathematical and Logical expressions, Extracting information for fabrication. On completion of this workshop you will understand the fundamentals of parametric modelling and be able to apply these concepts in your own work. + GRASSHOPPER LEVEL ONE WORKSHOP COMPLETION LETTER.
Note: Workshops are only slightly different. They contain the same Level 1 Grasshopper for Rhino tutorials.