Progress Update - 11/10/17
CURRENT PROGRESS VIDEO ABOVE Click here for the process post Schedule for the remaining weeks: Week 11: Continue work on the production model and reattach rig Week 12: Clothing and other props modelled on Week 13: Unreal export
Obstacles: This model is my first attempt at creating a human character and a facial rig, and since it is I ran into a few problems in the procedure of how to make the head. Following a tutorial I’d been previously using only led to poor results (as seen in the process post) that needed to be scrapped completely, which wasted a fair amount of time since it took me so long to realise the model wasn’t acceptable. I’m also still running into a workload issue with other classes and this one, but with enough time management I should be able to find an easy solution to juggling my work.
Critical Tasks: If I run out of time, ideally I’ll have the rig properly attached and all pieces of the body connected. To achieve that currently I’d only need to reattach the rig to the head and then the head to the rest of the body. From there it isn’t too hard to showcase the rig and what I currently have by forcing myself to figure out unreal exports instead of progressing further on the model.














