Pink/Contortionist - +4 SPE, +2 STR, -2 CON. Gets STR/INT/SPD on level up. Unlocked after beating Caves. "Twist and turn! Contortionists are great at getting where they want and kicking the daylights out of enemies, all while staying particularly flexible!"
Orange/Nurse - +2 SPE, +5 to heals, -4 DEX, -2 CON. Gets SPE/INT/CHA on level up. Unlocked after beating Junkyard. "The doctor is in! Nurses are great at helping your team through the tough times, and buffing them to crazy heights!" (ie cleric on meth. nurse abilities cannot damage enemies only heal allies. woops)
Dark blue/Gunman - +5 DEX, +2 CHA, -3 INT. Gets DEX/CHA/CON on level up. Unlocked after beating the Throbbing Domain. "Bang boom pow! Gunmen are great at blasting up enemies from afar, with their classy sixshooters! Be careful to conserve your ammo!"
Light green/Luckster - +4 LCK, -2 CON, -1 STR. Gets LCK on level up. Unlocked after beating Desert. "You're in luck! Lucksters are great at putting the "critical" in critical hit, and the "lucky" in lucky guess!"