seen from Türkiye

seen from France
seen from Türkiye
seen from United States

seen from China
seen from T1
seen from China
seen from Taiwan

seen from T1
seen from United States

seen from Czechia

seen from T1
seen from United States

seen from United States
seen from United States
seen from China
seen from Russia
seen from China
seen from United States
seen from United Kingdom

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Title: WX
Category: #materialbehaviour #programmable material
Author: Jose Luis Garcia del Castillo, Christian Ervin, and Krista Palen, Harvard Graduate School of Design
Year: 2013
Url: http://www.chrerv.com/WX
Description : WX is a numerically-controlled wax sculpture machine. It takes advantage of the surprising effects produced when hot wax and water combine to create emergent, thin-shelled wax forms.
Exhaustive material research with various types of wax and water mixtures at controlled temperatures and rates of mixing gave our team tremendous insight into the behavioral effects of these materials as they interact. In calibrating these parameters and their related effects, the resulting volume is a highly efficient, thin-walled cellular structure; a frozen animation of the complex fluid dynamics at play when two materials mix.
The material behavior is dependent on the relative temperatures of the wax and the water. If the water is hot, near the melting point of the wax, nearly all of the wax will rise to the surface and disperse. If the water is extremely cold, the surface of the wax will solidify immediately. By regulating the relative temperatures of the molten wax and water, we are able to produce forms somewhere in between--the wax changes states in the process of rising to the surface of the water.
Additionally, the rate of descent of the tray lowering the wax sample into the water affects the resulting geometry: a slow rate of descent allows for the wax to disperse along the surface of the water, creating wider shapes, and a fast rate of descent makes for more narrow shapes. Going too fast, however, generates turbulence in the mixing materials, causing unpredictable, chaotic effects.
Rejecting the paradigm of absolute control afforded by contemporary material deposition machines, our team took an approach that embraced the marvel of stochasticity in mixing materials; the formal effects of the process are predictable but not explicitly controllable. While the project in its current state produces relatively small and fragile wax objects, we believe that the approach could be extended with significant architectural implications. The wax could be used in an investment casting process to produce more robust and architectural scale metal elements, for example. It is our belief that a new generation of digital fabrication methods should similarly experiment with non-explicit control, either through stochastic material processes or the unpredictable, dynamic effects of real time human interaction. Furthermore, the metaphor of this stochastic process could be adapted to the architectural design and construction process. Imagine a digitally-controlled scenario in which target characteristics were predictable, but the specific execution of those goals was not. For example, a house that meets certain building criteria but doesn’t align with a specific formal or stylistic reference.
WX is a project in which geometries are derived from a material-specific combinatory fabrication process, influenced by real-time human interaction. This project investigates the properties that arise in the dynamic merging of two fluid mediums—wax and water. It favors a stochastic framework of control, where three-dimensional forms emerge from the interaction of these materials. To date, a fully operational machine prototype and user interface have been built, which produced several wax sculptures.
Title: HygroScope
Category: #computationalmorphogenesis #materialbehaviour #materialcomputation responsiveenvironments
Author: Achim Menges, Steffen Reichert
Year: 2012
Url: http://www.achimmenges.net/?p=5083
Description : HygroScope - Meteorosensitive Morphology explores a novel mode of responsive architecture based on the combination of material inherent behaviour and computational morphogenesis. The dimensional instability of wood in relation to moisture content is employed to construct a climate responsive architectural morphology. Suspended within a humidity controlled glass case the model opens and closes in response to climate changes with no need for any technical equipment or energy. Mere fluctuations in relative humidity trigger the silent movement. The material structure itself is the machine.
Title: Material (In)Formation
Category: #materialcomputation #materialbehaviour
Author: Achim Menges
Year: 2012
Url: http://www.achimmenges.net/?cat=236
Description: Achim Menges practice and research focuses on the development of integral design processes at the intersection of evolutionary computation, algorithmic design, biomimetic engineering and computer aided manufacturing that enables a highly articulated, performative built environment. His work is based on an interdisciplinary approach in collaboration with structural engineers, biomimetic engineers, computer scientists, material scientists and biologists.
Title: HygroScope: Meteorosensitive Morphology
Category: #materialbehaviour #materialsystem #computationalmorphogenesis
Author: Achim Menges in collaboration with Steffen Reichert
Year: 2012
Url: http://www.achimmenges.net/?p=5083
Description: The project explores a novel mode of responsive architecture based on the combination of material inherent behaviour and computational morphogenesis. The dimensional instability of wood in relation to moisture content is employed to construct a climate responsive architectural morphology. Suspended within a humidity controlled glass case the model opens and closes in response to climate changes with no need for any technical equipment or energy. Mere fluctuations in relative humidity trigger the silent changes of material-innate movement. The material structure itself is the machine.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Title: itke
Category: #materialbehaviour #materialcomputation
Author: Institute of Building Structures and Structural Design. University of Stuttgart.
Year: 2012
Url: http://www.itke.uni-stuttgart.de/index.php
Description: Itke’s design approach explores elastic bending, material computation, folding kinematics found in various plant movements like leaf and flower openings and aims to transcend these mechanism to the design of lightweight constructions and adaptive cladding systems
Title: Super Cilia Skin
Category: #hapticinterface #materialbehaviour
Author: Hayes Raffle, Mitchell Joachim, James Tichenor
Year: 2007
Url: http://www.archinode.com/cilia.html
Description: Super Cilia Skin is a literal membrane separating a computer from its environment. Like our skin, it is haptic I/O membrane that can sense and simulate movement and wind flow. Their intention is to have it be universally applied to sheath any surface. As a display, it can mimic another person’s gesture over a distance via a form of tangible telepresence. A hand-sized interface covered with Super Cilia Skin would produce subtle changes in surface texture that feel much like a telepresent "butterfly kiss." A small object surrounded with Super Cilia Skin could propel itself across the floor, or stop to create visually expressive changes in surface. Conversely, a Super Cilia Skin surface could propel objects across it using mechanical gestures like the movements of a centipede’s feet. On an architectural scale, a facade covered with Super Cilia Skin could represent the "wake" of a local wind pattern billowing up and down the surface during the day generating energy. As a more general display surface, a Super Cilia Skinned floor could trace movement over one’s house or weather patterns over the entire state of Massachusetts. This sensibility is intended to pervade a sense of relationships between local and global conditions.
Title: Soft Body Architecture
Category: #materialsystem #materialbehaviour #softarchitecturalmachines
Author: AADRL
Year: 2011
Url: http://vimeo.com/19705393
Description: