Champions of the Night Sky

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Champions of the Night Sky

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I haven't seen anything abt this yet, so I thought I would compile all the info abt each champions powers I've seen/heard of so far!
Apo (Morpheus): changes other players' appearance, can turn invisible, drops feathers that can be consumed to heal players health
Abolish (Hephaetus): has a passive that at the least makes him immune to magma blocks, potentially all fire damage
Cleo (Pan): can turn into a goat for up to a minute, can attract passive mobs and repell/not attract hostile mobs. She can also play a tune that applies one of four affects.
Drift (Apollo): can play (must actively play by using arrow keys, unlike cleo, forcing them to stand still) music to grant absorption, gains extra hearts during the day, has a special bow
Nikos (Zeus): seems to passively shock people, can travel with nearby players with a lightning bolt. Has an area next to his hotbar that says "rage," but it's unclear why
Nobody/Martyn (Artemis): passively generates arrows, can summon a boar, has an arrow grapple ability (5 charges), summons a rain of arrows within a certain aoe
Owen (Chronos): passively slows time down around himself, can rewind himself 10 seconds, can restore blocks after they have been mined
Pearl (Nyx): gains an extra heart at night, can give other players a blindness effect that prevents them from seeing their hotbar and when crouching during this ability turns her invisible. Has the ability to teleport to beds placed in the world (may have to go to the beds to record them) and her ultimate "consumes" the world in darkness, giving her jump boost while giving other players slowness and increased darkness
Pyro (Athena): can see other players health, hunger, amour points, whether players are far or near, and if their powers are on cooldown in his inventory (passive), can go into free-cam only facing down, gains a special sheild and helmet. He appears to have a smoke ability similar to Scott, but much smaller and does an amount of damage to mobs and applies glowing to players within the area (?)
Sausage (Hermes): gets a special sword, has an increased jump, can jump through air for a certain amount of time, can teleport to another players location
Scott (Aeolus): Passively gains wind charges, creates a windy/smokescreen effect within a certain aoe, can propell himself in certain directions with wind, can use wind charges for abilities when they are on cooldown
Shelby (Tyche): gets a loot pool to chose from when opening chests in the open world, gets given a fortune (unclear to what it does), can choose 2 abilities from a list of 12 and flips a coin to choose which of the 2 will become active