just really fascinating how hannah is never allowed to team with the people she asks for and she gets asked to sit out events more often than men who avg top 10 to make it “easier to balance the teams” but she’s only played in 4 events (3 canon) and has an avg placement of 15th. really fascinating how whenever scott has a player he needs to “nerf” he uses low-ranking women and afab participants as fodder instead of putting them on teams where they’ll actually get a chance to improve and feel like they stand a chance. Really fascinating how when there’s a woman or afab participant who is too consistently good at the game to be used as a “nerf” teammate suddenly she’s just way too hard to balance so she’s left on the waitlist for 2 years and then even after getting into the event she can’t be expected to play every event she signs up for. surely it’s all just a coincidence! really really fascinating how hannah has spoken multiple times about how horrifically she’s treated by the mcc community just for. being a woman who is competitive and dares to care about her individual performance and tina openly talked about how demotivating it felt to be put on 10th-place-expected teams every time she signed up instead of ever having a chance to improve. and how the community REFUSED to hold jojo to the same standards as equally-well-performing men and demanded she prove herself a million times over before being allowed to be put in the same category as her male peers. but the people in charge who have the power to fix all of this see no issue with the way teams are constructed whatsoever. surely there’s no pattern!
a “for fun event” but one single participant has full control over who is and isn’t allowed to play and who is and isn’t allowed to be with the people they request to team with and instead of focusing on creating evenly matched teams the priority is ensuring no one wins TOO much. because god forbid the event be predictable. if only that was already possible because (most of) the games are already designed to prioritize a variety of different skills and therefore theoretically any given team could always win/lose. if only that was the entire point of a competitive tournament. if only someone involved would point out what an unnecessary waste of energy and cause for needless discourse and toxicity it is to make “team balancing” your end-all-be-all priority so that any and all criticism would stop being brushed off as “people complaining on twitter”. but i guess we’re just supposed to pretend all of this is necessary to keep the event “fun”. right










