Spacecraft Devblog 02/03 2016: MTD-Pub
Spacecraft, winner of Liu Game Award 2014 will be showcased at MTD-pub the 10th March at Visualiseringscenter C in Norrköping. If you happen to be in the area around 18:00 please drop by.
Normal mapped sprite graphic alternative
Here is the last weeks progress on Spacecraft.
Added new demo-tracks from Connor O.R.T Linning. Check out this awesome demo-track!
Music adapts to game state; build music during building, battle music during battle.
Fix double-loading of level when doing a rematch. This also fixes double asteroid and powerup spawn.
Player now joins game via B-button instead of A.Balanced starfall sudden death.
Add 1 minute battle option.
Worked on voxel graphic alternative.
Worked on normal mapped sprites graphic alternative.
Add battle time slider, showing time until sudden death.
Spacecraft Devblog 02/03 2016: MTD-Pub was originally published on tingvall.pw