Character Development Questions: It's so hard to pick! ^_^ Can I ask for all of the 'Emotions' questions? *grins*
|| Of course you can, sweetheart!
6.) Something that makes your character angry;
Disobedience.
7.) Something that makes your character happy;;
Travelling | Exploring
Unlike his diminutive subjects; swift movement comes naturally to the Goblin King. His curiosity is well documented; as a boy he spent hours upon hours wandering wider distances than many of his playmates, occasionally vanishing for entire evenings; not to resurface until early mornings.
Spending so much time on his throne in the Goblin Castle brings out the more restless side of him; instinctively pulling him away when his presence is not absolutely required. To venture into territory new to him; or to pull a change of surroundings down upon him is always welcome.
He prefers to fly for the most part; finding a certain glorious freedom in the touch of the breeze upon his tawny body; lifting himself into the empty hair, he becomes the wind. Also; speed and sheer convenience make it his favourite way to travel. Jareth normally uses wings to pass through from his realm into the Aboveground.
One of his other ways to travel - if, for some diplomatic reason he cannot fly - is by horseback. Jareth is incredibly fond of his mounts; owning at least three at any one time. Usually - for sheer enjoyment political reasons, he will opt to ride horseback. As a King without a royal wife or heirs; he is not obliged to travel in a carriage. For him; the controlled gallop of the hooves beneath him emits a fiery feeling within his heart.
He is an experienced and skilful rider.
8.) Something that makes your character laugh;;
He does enjoy watching the poor unfortunate fools wander around his Labyrinth; making the conscious decision to take that left turn; when simply travelling right would have given them a enormous push in the right direction. Idiots.
9.) Something that frightens your character;;
Loss of control.
Iâll let you decide how to interpret that one. .Â
10.)Something that turns your character on;;
A challenge.
So accustomed to getting his own way as Goblin King; his attention span is notoriously fickle; quickly losing interest in that which does not tug on, or demand his attention in some way. Those who whisper nothing but agreements into his ear are quickly discarded with; in the subconscious hope of finding someone who will challenge him. Could it be you, Sarah?










