Omniphony ~ 3D & Multichannel Audio
Real-time spatial / object-based audio rendering engine (VBAP + binaural) for multichannel and 3D audio — speakers or headphones.Omniphony decodes object-based audio, works out where every sound should come from, and drives your real speakers with VBAP — live, with a 3D scene showing each object move and everything streamed over OSC. Nothing’s a black box: formats load as runtime bridges, and the…














