Small procedural interior - for 7dFPS but not quite done yet.

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Small procedural interior - for 7dFPS but not quite done yet.

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My nth attempt on making #BIO like level generation.
Procedural Generation Level Tool
This is more of a concept or something that I could implement into another project than it is a game. This originated as some Java code I wrote for a game that a camper of mine was working on last summer at the tech summer camp I work at.
The Java version's output
I decided that it was high time that my level generator get a whole new look. My personal engine of choice is the Unity3D engine and so I got to work on porting my Java code over to C# in Unity. I'm very happy with the results and I look forward to being able to use this in a future project.
Download:
PC Version!
Mac Version!
You will need to re-run the program every time you want to generate a new level layout
Quick draft of what I'm working on, implementation to be described later.