This is my first time submitting a character, I apologize beforehand for the text wall! This is the first of a group of six fankids Iâve been developing, and I think itâd be best to search for second opinions to solidify them and avoid potential screw-ups.
No worries, and no need to apologize! We're a review blog we kind of expect people to send us enough to build on. That said, your character seems pretty solid, so I'm not sure I have a whole lot to offer here!
So, here it comes the first one!
World: AU Earth, I suppose! Itâs the same Earth where the Beta Kids live, except thereâs no canon SBURB session released by Skaianet, and I guess the Beta kids donât play the game/donât exist? idk.
Name: Sona Kedrova! I guess being a fankid, names donât exactly have much meaning like in trolls. Sona is a name mostly used in east Europe and some parts of Asia, and Kedrova is the feminine variant of Kedrov (âcedrusâ). She has Russian nationality, hence those names.
Hmmmm âSonaâ is most commonly the Sanskrit transliteration. If you want her to have the Russian variant you would probably go for Sonja or Sonya, though I don't know if you're sticking with a four-letter fankid. If so, perhaps Mila, which means âbeginning?â Especially if you're going to make her the linchpin for your story.
Theme/Story: If itâs okay, Iâll start with the story! Since themes tend to be vaguer and more diffuse in fankids.
A little bit of in-universe context: in this AU, thereâs no SBURB released to the public, and no Skaianet. There is another giant company that does some SBURB stuff behind the shutters, but in a more secretive, conspiracy-like manner.
One of their former employers is Dad Kedrov, who walked out of the company for reasons he never shared. The most common rumor, though, is that he left to calmly raise Sona on his own, and do his independent science searches.
Sona had a childhood marked by her intellectual capacities; sheâs always received praise for her intelligence, but also had it balanced with stern education about not taking her talents for granted.
This has left her with a lot of ambition about her hobbies, and building and accomplishing her own future; thereâs looots of frustration from being held back from different sides, mostly from her guardian.
Oh no. I am Relating to Her.
Eventually, she snaps at her Dadâs ultimatum: he wants to intern her at a prestigious scientific university, regardless of her opinion. Due of this and the following fights they have, Sona runs away from her home, wandering aimlessly through the world, in hopes her wits will be enough to keep herself afloat.
Needless to say, itâs a horrible idea that doesnât go well. Thankfully, sheâs got enough luck to accidentally stumble across the rest of her squad at different points, involving wacky shenanigans and an eventual SBURB session. Sheâs kinda the forerunner/leader of the group in this sense, being partly the catalyst for the adventure and linking the rest of the characters together.
As for theme⊠in the canon kids, that was mostly related to their elements (wind for John, water/liquid for Rose, fire/heat for Dave, plants/earth for Jade), which also were tied strongly to all their SBURB business. As well as their character archetypes, I suppose?
So, with that line of logic: Sona is associated with traditional urban settings, light and by extension electricity as an element (think of artificial illumination). Or fire, if we stick with the traditional 4 elements?
I also like this as a throughline with a spotlight symbolizing attention and focus.
Review Goals: A general overview if possible, please! Thereâs some shaky, incomplete details, and I fear for the overall cohesion of the character. Iâm not sure if sheâs a deep enough character, and if I'm overdoing her themes.
I'm gonna be real, you've laid some good groundwork here. I can see how a character whose upbringing and rebellion is themed around attention and when to invite or disavow it can lead to a powerful character arc.
Symbol and Meaning: A dark gold microphone; she likes singing!
Also a good choice for a character trying to find her voice.
Strife Specibus: undecided. Iâve considered microphonekind, which would functionally act as a flail, but I think itâd be virtually useless without some heavy SBURB alchemization (and said game doesnât happen until much later). Iâve also thought of Sona accidentally assigning herself a completely random weapon, like how it happened to John?
Flashlightkind, like Joey in Hiveswap? Lets you continue to drill down into the theme of light, and also she can hit people with it.
Fetch Modus: Interval. Each slot in her inventory has a delimited retrieval time, and when it runs out, itâs the turn for the following slot.
Say you have seven slots in total, and each has, for example, 10 minutes. Slot 1 can have its item retrieved anytime as long as itâs within that 10 minutes interval. When that time period is over, Slot 1 closes and Slot 2 opens, and you have another 10 minutes interval to handle it.
The modus is SUPER glitchy though. Itâs supposed to give all slots equal times, but sometimes it flips out and decides Slot 1 will have 15 seconds of time, while slot 2 will have 15 minutes. As per Murphyâs Laws, the most important items are the ones with nearly no time. Oops!
Item storing, however, isnât restricted by the intervals. If thereâs a free space, thatâs where the retrieved object will automatically go.
Cannot emphasize how much I love this.
Personality: Sona is a curious person by nature, always eager to learn about everything! A bit too eager at times, though; she can be unintentionally nosy in foreign business. But sheâs quick to back down when told sheâs overstepping boundaries.
She has high logical and musical intelligence, and works very hard to hone her talents, which makes her quite the easy to frustrate perfectionist. She takes her own failings harshly despite being rather forgiving with others.
Sheâs a sweetheart who highly values politeness. Which is one reason why Sona doesnât like imposing her opinions, and rarely fights back if her interlocutor disagrees with her (especially if theyâre ill-humored, actually screaming at her, or backed by other people; Sona will likely give up on talking).
Though, she can be pretty stubborn on the rare cases she gets heated, especially later in her journey. And empty words wonât do: she will try to prove her point with all sheâs got! Sona refers to stick with hard facts⊠but sometimes, she might hypothesize too many theories and get off-tracked until reality pokes at her. Sona can also be rather ramble-y.
She treasures all of her friendships, and feels at home with her five online friends. Sonaâs very attentive with them and remembers each tiny detail sheâs told. Related to the above, she prefers not to argue with them if it isnât needed, and often steps as an intermediator if a fight breaks between her pals, as a neutral party (which doesnât always works).
Interests: lots of artistic interests! Primarily music (she sings and plays the piano/synthesizer), sometimes collaborating with some of her friends; as well as theater and acting, and any combination derived from these you can think of.
Also likes watching movies of all sorts (and then writing reviews about those sheâll never post in the Internet in fear of backlash), and reading screenplay books under the covers at night while at day she reads more scientific-oriented stuff to keep her Guardian happy. Fantasy literature overall is up her alley.
Sona is also one of the most social-media oriented of her group and likes scouring the news on your average webpage. She has the secret vice of snooping through the occasional drama going on but SHHH you didnât read that. Nobody has to know, itâs wrong! But still the rabbit holes are just so weirdly interesting⊠how can she help it? She follows a lot of famous folks and influencers too.
She has taken a side interest in fashion, though her current lifestyle doesnât let her experiment much.
And though science isnât her priority, she enjoys botany and cooking: she cultivates edible plants, and brews her own tea and coffee, because she has a busy schedule and no time to sleep. She has a sweet tooth and often indulges in dessert making.
Due to her Guardianâs rather mobile lifestyle, Sona gets to travel a lot; she often records all of their travels and has left a bit of a wanderlust wish on her!
(Iâm trying to think a couple more interests to round her up a little still.)
...I mean. Man, I can't even critique this you've made such a tight character. This is less a review and more an example of how to make a fankid.
Guardian: Her Dad, Ivan Kedrov. A famous scientist specialized in the Physics field, whoâs been on a slowdown while raising Sona. However, he still works in his own laboratory, away from the remote directive of a world-wide famous company who pesters him every single day to come back.
Heâs a stubborn, hard-working man, determined in accomplishing his objectives, which would be a good thing⊠if he wasnât so stuck about doing everything his way. Honestly, heâs got a heavily jaundiced view of life, so his tolerance levels are in the negatives.
This rigid personality is a catalyst of conflict with Sona, especially now that sheâs getting closer to choosing a career for her life. He pressures her to take a more scientific path, instead of pursuing her artistic dreams, arguing that she has the capacity to do great things with her talents instead of wasting those in âuselessâ jobs.
Sona is complying with her Dadâs wishes mostly out of fear of doing the wrong thing, and also because⊠well, itâs her dad. She doesnât have the right to tell an adult whatâs right or wrong! Heâs bossy and never listens to her, but heâs still her dad! Whatâs she gonna do?
Basically, their relationship is beyond craptastic. Despite Doc Kedrov acting like an ass, he does care for Sona and only wishes the best for her, hence why he insists on her taking a career with future that guarantees her some stability.
The problem is that he had the same problem with his former family when he was younger (they told him not to become a scientist), and doesnât realize heâs continuing the shitty parenting cycle with Sona. Sheâs not deep into the same route as her old man, partly thanks to the positive influence of her friends, as well as her fear of becoming like him, butâŠ
So this family dynamic isnât healthy, but itâs meant to leave room for conflict and development for this dude, since Guardians in my fanventure have a very predominant role.
(That, and also, I really donât want to write an outright abusive relationship with no saving grace, weâve had enough with Bro Strider in the canon verse. I want to write a shitty parent who actually realizes their mistakes, if it makes sense?)
No yeah I get it. Lol I see a bit of my own dad in this Guardian so it hits a little close to home.
Handle: artistesAnagnorisis. Artiste is just a synonym for a musical performer (it can also refer to someone whoâs pretentious with their artistic work, though Sona herself is unaware of that connotation. Blissful and ironic ignorance!).
Anagnorisis is one of many literary devices attributed to Aristotle in ancient Greek theater.
In Wikipediaâs words: âis a moment in a play or other work when a character makes a critical discovery. Anagnorisis originally meant recognition in its Greek context, not only of a person but also of what that person stood for. Anagnorisis was the hero's sudden awareness of a real situation [âŠ]â.
Basically, itâs the critical plot twist that reshapes the story and itâs elements, and how you (or the character) view it. Which works for Sona in several ways, due to her interest in acting performance and literary stories (and in a more meta POV, her God Tier, and the fact sheâs the forerunner of her group and possibly the one to discover first whatever plot madness I end coming up for her group).
Iâm not fully convinced on this handle, though. It seems too intricate compared to the canon kidsâ handles, who at most had one fancy term but a second simpler word. Another options Iâve considered are:
- ardentTheatergoer (ardent is an adjective to describe fiery passion, and is also a pun on the fire/light element; a theatergoer is a film/theater lover);
- ardentThespian (thespian is a formal term for an actor, generally of dramatic genre, and acting related stuff) or ardentActress.
Aaand as well as other combinations from these words that might arise⊠help OTL
(Iâm keeping the AGCT handle abbreviation from canon, because some vices are hard to get rid of and I havenât thought of anything better. *shrugs*)
I agree with your critique on the first chumhandle. It also doesn't exactly roll off the tongue when you say it out loud; most of the chumhandles can reasonably be inserted into conversation without breaking the flow. I kind of like ardentThespian!
Quirk: Types properly except for capitalization! Also uses a varied array of emoticons of the â: )â kind, and can be verbose to the point of sending several lines in one massive chunk of text.
Special Abilities: Not applicable here.
Appearance: See sprite work above! Sheâs very tall (5â 9â ft) and chubby, towering over her friends.
Lunar Sway: Derse, since she eventually takes proactive action and refuses to go with the flow of things. Derse dreamers are known to have some sort of secrecy about themselves, and Sona, despite her seemingly extrovert personality, isnât very open about some of her true feelings.
Sheâs also quite the brainiac with plans she doesnât want to deviate from, which is accurate to Derse dreamers according to the True Zodiac tests.
Title: I think Light fits her as an Aspect! Light deals with information, relevance and luck, which fits Sona as sheâs very knowledgable and curious, and wants to prioritize her interests (and she had quite the luck to find all of her online friends. Hooray for unlikely statistics skewering!)
For a Class to challenge her, Iâm tempted by Maid? Most common interpretation Iâve seen is that theyâre takecarers and creators of their Aspect, despite not having much of a grip on it at first, or doing it wrong.
Aradia is the Maid of Time, but not only her own time ran short before her session started; itâs been implied she didnât do her functions as a Time player during the session, besides hopping from doomed timelines. Which is possibly a reason for why Karkat and Kanaya ran out of time to properly breed the Genesis Frog.
Jane was the heiress to the baking empire of )(IC, and wanted to use her inheritance for good. But she was always under the indirect grip of the ruler via subliminal messages (and later, literally brainwashed with the tiara thing). Not to mention all the assassinations attempts, and the overall lack of ânurtureâ in her friendsâ group (despite Life dealing with rebelling from the system, growth and vitality).
Sona has her own Light muddied by her Dad, since sheâs in his shadow in many ways. Sheâs rather naĂŻve, since she hasnât experienced much of the outside world on her own terms â she doesnât have first-hand knowledge about stuff like screwing up by her own hand. Not only that, but she never dares to share in depth her opinions or argue back against others, even if she knows theyâre wrong.
Her title wouldnât only challenge her to create own relevance, prioritize herself, and put her knowledge to use to improve certain situations. Itâd also challenge her with self-introspection to avoid the âmy stuff is the only important stuff!â route she could dangerously tiptoe into, moreso considering her Guardianâs drama. Itâd be up to Sona to acknowledge her own flaws, not look away from those or excuse them anyhow, and work to better herself.
Extremely well-reasoned. I co-sign your decision.
Land: to be frank, I don't know how to translate her character arc on a Land⊠any ideas, please? ; ;
Hmmm. What about Land of Echoes and Mirrors? I like the idea of both sound and light being multiplied in a way that could be powerful or manipulative depending on how it's used.
Thank you for taking your time to review this! o/
No, thank you for submitting such a well-rounded character!