Headcanons for Nozomi Takahashi x Karamatsu Matsuno:
Nozomi, being the wealthy girl that she is (see my personal headcanons post) would probably give Kara gifts or whatever he needs, whether that be new clothes or shades. Kara always ends up being a flustered mess, feeling so unbelievably lucky that someone's willing to do so much for him. Expect him to give Nozomi all of his love!
Kara's "painfulness" doesn't bother Nozomi. In fact, she loves it! Karamatsu does pick up of this, and often uses the most romantic lines in his arsenal to make her blush (she's also easily flustered). Sometimes, she even plays into it, which makes Kara's ego SKYROCKET.
Their relationship is so very soft. Karamatsu always reassures Nozomi of how much he loves her, even dropping the cool guy act to genuinely tell her how he feels. Nozomi is always there to support Kara, telling him how cool he looks and how she doesn't find him painful.
They look eachother in the eyes a lot. The loving gazes they give eachother are so powerful, they can communicate their love just by staring at the other.
Kisses? Long and gentle, with forehead touching and sweet nothings galore! The cuddles are the same, and they often fall asleep due to these cuddles.
Karamatsu may not be the most wealthy, but he tries his best to set up amazing dates. Like stargazing at a park, or even a date at Chibita's oden stand (hopefully he doesn't have debt to pay off)! Nozomi really appreciates the effort, and she sometimes sets up dates, usually to gardens or libraries, and occasionally a nice resturant.
If Nozomi's reading, expect Kara to quietly sit next to her and ask about what she's reading. He loves hearing her voice, so he'll listen to her talk with the most lovestruck expression on his face (HEART EYES!!!)
They play duets together, with Nozomi playing the piano and Karamatsu playing his guitar. When one starts playing, the other follows, their melodies complementing one another. They also serenade eachother with their music. Kara's songs focus on the lyrics, which acknowledge her qualities and appearance. Nozomi's songs have no lyrics, instead focusing on her feelings towards Karamatsu, and how loved she makes him feel.
As expected, Karamatsu gives Nozomi the most romantic of pet names (my love, my honey and my princess are common ones), while Nozomi's are usually Karamatsu or Kara (or Karamacchu if she wants to be cute) or mochi (referring to his squishy face). When she's feeling romantic, she'll call Kara "my prince" or "my knight" (which makes him WEAK for her).
I'll add more if I think of anything. You can add headcanons too, if you want!
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Karamatsu x takahashi. ( I wanted him to have a normal and HEALTY relationship and takahashi was perfect partner for him. She probably would find him funny if they get a chance to meet also they kinda have a little bit backstory. And they both precious cinnamonroll. )
Totoko x Takahashi ( I am sorry but Bi totoko gettin a caring girlfriend is one of the most beautiful thing in fandom. Also their relationship kinda make sense to me. Maybe more than karamatsu's.)
If it's okay with y'all, I'd like to share some headcanons I have for Nozomi Takahashi, the cat girl from the first Oso-san movie! (feel free to use them if you'd like!):
Nozomi can turn into a black cat and back at will. (shoutout to @ash-imagines for this headcanon! Go check them out, they're very talented!)
With that being said, I also headcanon Nozomi to be a witch. (y'know how black cats are associated with magic and witches...) Maybe a witch that focuses on flower magic, since in the movie she's seems to be around sakura a lot.
Nozomi's family is wealthy to a certain degree. (this is based on the movie, where she visits her old house, which is very large. Also, she gets a hospital room by the sea! Idk if indicates wealth or anything...)
Personally I feel like she got sick and was very close to death, but eventually she got better, albeit it took a long time. (Maybe the witch headcanon has something to do with her getting better...?)
I feel that Nozomi would end up being Karamatsu's girlfriend, (also based on @ash-imagines and their prompt about how a relationship between Nozomi and Karamatsu would go) but would also be Choromatsu and ichimatsu's friend. (she interacted with Choro in high school, and she can turn into a cat... Ichi would LOVE that.)
Nozomi reads a lot in her spare time as a hobby. She would also play the piano. (first one is based off of @laurzvahll's drawing of Nozomi and Kara together! Check them out too! Can't remember how I thought up Nozomi playing the piano tho...)
Thanks for reading! If I think of anything else, I'll probably create another post. Again, feel free to use these headcanons if they appeal to you!
How do nozomi and Karamatsu reconnect? Do they go on dates together? Is she surprised at how Karamatsu acts now?
GOOD QUESTION!
Most likely, they try to reconnect by talking about their lives first. First time Nozomi saw Karamatsu, she was a little confused... until she saw his eyes. The same gentle eyes he had in high school were the same eyes he had now, even with all the confidence and painfulness and... glitter. They eventually start falling in love as they let their guard down and be themselves. The best part? Kara isn't made fun of for his sense of fashion or his dramatic lines; if anything Nozomi finds it sweet how passionate he is about...living! It makes her feel cared about. And Nozomi's shy yet lovely demeanor? Kara finds it adorable, and he tries to make her laugh a lot so she isn't worried or self-conscious. (her laugh is music to his ears). He loves looking into those beautiful brown eyes of hers too! So filled with wisdom, sweetness, and wonder... it capivates him.
As for dates, they definitely go out to cafes and restaurants, amusement parks and even picnics under the stars. Kara always brings flowers for Nozomi. She always saves a petal from the bouquet and presses it for a scrapbook!
In other words... expect the relationship to be so, so soft!
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Are there any more ideas that you're working on? That magical lesbian KaraNozo made me miss your writing so much!!! Truly the content <3
I haven't written since last year 😭 I really thought I'd have the time/spoons to do it while in Paris but I ended up being too jetlagged/busy for it 😵
I'm glad you liked them 🥺 I was afraid it was too weird and the plot points too contrived.
I guess it's not exactly a fic idea or anything, it's just something that's been on my mind. You know Karamatsu's ⭐ Perfect Fashion ⭐, right? And how we headcanon that Nozomi's style is very princess-like and clean, like casual mori or maybe casual dolly kei?
Well, I was thinking. What if after seeing Karamatsu so eagerly embrace his love for leather and sparkles and other extravagant fashion trends, Nozomi felt inspired to try to get creative with her own style?
Maybe she mentions this to Kara, who is of course immediately interested and ready to enable this, and is asking for references to see how he can help.
Nozomi warns him that everything's a bit odd, not the usual stuff you see in department stores (not a problem for Karamatsu of course, man lives in Outfit town right on DIY Street), and shows him her Pinterest.
Here's where i, myself, went on Pinterest and tried to find stuff that I think would look cute on Nozomi www, I was aiming for a balance between camp and cute/fun. Like Grimm's Brothers or Moomin fashion, but make it the type of outfit you'd see in Tokyo.
✨ Here's some of the fits I thought kind of fit that description ✨
From the more normal ones:
To more conceptual ones:
To things that are just honest to god weird and too much and FUN
Karamatsu is maybe a bit surprised but believer on self-expression through fashion that he is, he jumps at the opportunity to enable this lol. Him and Nozomi end up spending literal hours in which he explains how he deconstructs an outfit that he wants to try to recreate, explains his strategies when it comes to thrift shopping and modifying garments so they fit his vision, etc.
I can see Nozomi getting increasingly excited the more she learns, to the point where they agree to go shopping the next day. Cue a make-over montage (it's really just a closet renewal project but you get the feeling I'm going for lol) that has bubbly y2k pop music in the background and focuses on those two trying stuff on and off in several dressing rooms, shopping for buttons and patches and maybe even plushies, getting lost in the streets of Harajuku, pausing for tea and maybe to have fun with a purikura photo booth, etc.
It's a whole thing of course, it takes them several days, they're both so busy with this project you'd almost think they got a job lol.
Next time Nozomi stops by the Matsuno's, Totty goes to answer the door and is greeted by Nozomi wearing a coat made of cookie monsters plushies and Kermit boots to match.
The moment he hears Karamatsu coming down the stairs, he turns his head 180 degrees to look at him like he's been possessed by the spirit of a wrathful owl, and his murderous glare very clearly asks: WHAT HAVE YOU DONE.
"She was doomed from the start" character trope, but be frustrated enough about it to want to force a character to join forces with the doomed person to change that.
DunMesh "girl brings back girl from a seemingly dead end through forbidden forces" brainrot
This beautiful, beautiful Karako from the witchy HesoWars set:
So the way the story would go is:
Nozomi and Karako meet in magic school, back when Karako was still quite shy (like 18!Karamatsu) and Nozomi hadn't found anything that would fuel her magic beyond basic spells. They're paired up together in potions and hit it off... Eventually. I think they'd both be very curious about the other, but would struggle at first to really strike conversation.
It'd be a very soft friendship, where Nozomi encourages Karako to try all the things she feels too self conscious to try (magic sports and magical chorus being the main ones), and in turn Karako happily helps Nozomi with odd little quests, like helping her talk to someone new, finding odd books in parts of the library they shouldn't be in, tailing rare magical creatures (like bird watching, but make it AU relevant) which usually lands them in weird places and leads to even weirder adventures.
During one of those adventures trying to find a lake monster or something equally rare, they accidentally run into a mischievous Kappa. Nozomi's first impulse is to simply ask him if he could help them find it, to which the Kappa tells them to ask his Destiny Oracle. The Kappa unrolls the parchment in front of Nozomi and tells her that if she writes her name and asks a question, the paper will tell her when that event will happen, if it's in her destiny to happen.
Nozomi only gets as far as to write her name, when the paper provides a date. The Kappa laughs and sinks back into the lake, leaving the girls with a paper with a date that's about 10 years away. Karako gets a bad feeling, and grabs Nozomi to drag her back to the school, weird paper in her other hand.
Back at the school they learn from a trusted teacher that the Destiny Oracle only serves one purpose: to disclose the date of death of a given human. It's not 100% accurate, since sometimes people die earlier, but they never outlive the date on the paper.
Obviously no one wants to be burdened with the knowledge of their expiry date. Nozomi takes it quite hard, and Karako quickly finds that nothing she says can cheer her up. Logically. She doesn't even believe half of the things she's telling her after all.
So she recruits Ichiko so she'll help her try to find a loophole, which really ends up coming (accidentally) from Osoko who, upon learning the whole story, comments "well... that's human life to you. can't live forever"
Human lives. Human lives. The Destiny Oracle only works on humans, according to the teachers and all the reference books. So if Nozomi wasn't a human anymore, wouldn't that buy her some time?
Ichiko is quick to say, hold on a second, that's an assumption on your part — pretty much everything in the school's library is written from the POV of humans, by and for human witches, what if the author simply doesn't know the true scope of the oracle's power? But Karako is out of options, which means that so is Nozomi, so isn't it worth a shot?
Cue Karako running to Nozomi's room and hurriedly (and ever so slightly hysterically) explaining the likely loophole she's found. And she knows, she knows she's suggesting something insanely dangerous, forbidden, quite likely taboo, I mean, changing the nature of someone's soul? That's only ever been done by wizards who wished to defy nature, which is... Well. What Karako is ready to help Nozomi with, if she wants it too.
And Nozomi is scared, because she only has 10 years left, because the alternative is gambling with her soul, because she wishes she hadn't known what she now knows... But then again, what are the chances that they'll succeed? That two highschool girls will find a ritual that powerful in the first place? She looks at Karako's half hopeful, half desperate eyes, and decides that trying to keep her options open is a good use of her time for more. At least until the shock passes. At least until she can think of something better to do with her ten years.
The twist is, of course, that they do find something that looks like it may work. The moment they learn about Animagus (<- there's a link there that explains some stuff that helps the plot move along), Ichiko hyperfixates on it... for obvious reasons. She researches extensively the proper way to perform the Animagus ritual (which is complicated and needs to meet a whole bunch of precise criteria), and in doing so finds a lot of cases that detail all the things that can go wrong. As they often do, since it's a complex spell and all.
One of the things that can go wrong is that the nature of the soul of the person can be fundamentally altered. By the looks of it, it often happened either because the wizards messed with the potion by adding extra herbs or animal parts, or by making a mistake when reciting the charging spell, "Amato Animo Animato Animagus" (My love brings me life, I am obliged to become an animal wizard).
(When Ichiko catches the glint of interest in Karako's eyes, she promptly regrets infodumping about this sort of subject on her lol. Because the way the cogs started moving in that head of her are glaringly OBVIOUS, and no trying to backpedal, no trying to get her to promise not to do anything stupid seems to be enough to undo the damage. Serves her right for trying to cheer her up, or at least distract her, with something unrelated to Nozomi...)
Karako brings that information to Nozomi and they brainstorm around it for a few weeks. There's two things they can agree on: 1. For the modification to the Animagus ritual to have a higher chance of working, they should alter both the potion AND the chant, and 2. They must be altered in such a way that portrays, as clearly as possible, what their objective is. Which is to change the nature of Nozomi's soul, but preserve as much of Nozomi's essence as possible.
Nozomi suggests adding some Bakeneko fur, since that way they'd doubly ensure that she's able to switch from being human to being an animal. For the spell, Karako comes up with a simple adjustment: "Amato Animo Animato Anima", anima meaning "soul" in latin, so the spell now says I am to become an animal soul at the end.
By the time they're able to perform the ritual, which must be done under very, very specific circumstances (thunderstorm) 5 years have passed. I think that by now it's very obvious to the other sextuplets what Karako is doing, but she and Nozomi are also in so deep that it's pointless to try to stop them.
The ritual succeeds in that Nozomi does transform in a green-eyed cat by the end of it, and when she transforms back and tries to use the Destiny Oracle again, it simply replies "I can't tell", meaning that her soul probably DID change.
The ritual slightly backfires in that Nozomi starts behaving more like a Bakaneko, being drawn to mountains and wandering through them for hours at a time, avoiding humans and holy places, etc. Her human form also starts looking less human and more like an spectre that mixes human and cat features at random. But her soul, her kindness is still there, and when she talks with Karako late at night they can connect like they did all those years ago in the academy.
And that poses a huge problem, because Nozomi and Karako had promised that if they managed to buy Nozomi more time, they both would go to college and enrol in an undergrad in Magical Creatures together (definitely inspired by her love for creatures. and also, she just thinks dragos are cool lol). Nozomi can't get caught though, since what they did definitely counts as some sort of forbidden magic -- Nozomi's soul as of now is probably that of a type of chimera that's part human and part youkai, after all. As far as anyone knows she's probably immortal, and the youkai part is DEFINITELY growing more dominant with each day, a process that they should probably try to halt anyway.
As it turns out, after hours spent researching (this time with Choroko's extra aid too), they find that there's apparently only one way to turn an animal soul more human, and that is to make a contract so it becomes a witch's familiar. The souls would become entwined after that: the link would normally allow the familiar's soul enough humanity to be able to communicate and help their witch, the soul-link would mean that they'll always be aware of each other even while apart, and both magic's would become stronger.
Cue Karako becoming an anxious, flustered mess for days on end, because that sounds really intimate? that sounds super intimate, doesn't it? we're talking soul-linking here! and she's 100% giving this all sorts of meanings and shades that go beyond the strictly platonic because, okay, maybe it started that way, but she's now realising that maybe the affection that she has for Nozomi acquired some romantic shades along the way.
When she eventually manages to get herself together, enough to track down Nozomi in some mountain, and explain what they can do to keep their promise, and ask her to "agree to be her companion and entwine her soul with hers, ah, but strictly as friends if that's what she wants! she knows it sounds very romantic after all but it doesn't have to be like that, it's just weird in this instance since they've known each other for so long and Nozomi is Nozomi, not a random animal sprite, wait she's getting off track, let her try again--"
Nozomi's answer ends up being just a honest laugh, because Karako flustering herself and giving her thoughts away is a very Karako move of her, and honestly Nozomi already had a feeling that their bond had changed a bit, ever so slightly over the years. Or at least, she was aware of how her feelings morphed, and she had a hunch that it was the same for Karako, she just never dared to ask her directly since there were time concerns, and then "would she be accepting of someone that's now wholly human?" concerns.
All things considered, getting laughed at by the girl that had Karako being a willing accomplice in dark magic practices, all because she had a throughly uncool yet very candid moment, is... not the worst outcome. Far from it, really. It's enough to give Karako enough courage to grasp Nozomi's hand in hers, kneel down, and state while looking up at her, "I'm serious. I'll have you, if you'll have me".
And that's the story of how those two performed a second ritual that ended up with Nozomi becoming Karako's familiar, which allowed her to go to college and get a Phd in magical birds :-)