With the Steam Summer Sale, I'm finally playing Lost Records: Bloom & Rage. It's a modern 3d game so my computer is shitting itself and taking forever to load like every scene but other than that it's very fun so far. I'm not too far in so no spoilers plz.
Relatable characters, nostalgic vibe, and a spooky set-up. Very excited to see where the story goes and actually get to enjoy all the fanart I've been skipping by on my feed for fear of spoilers.
Not sure how much I'll get to play with life and ArtFight in the way, but it's good so far so I'll find the time.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
So I talk about games I've played a bunch on here. I just played a new metroidvania over the last week, FlipWitch: Forbidden Sex Hex, and it was such a strangely cool experience.
Because at first it was like just alright, like it didn't do anything great for a while, but everything in the game was up to a standard that was better than average for metroidvanias. Like I've played so many metroidvania demos that I just never get through because of how samey they all feel; but even though I wasn't initially hooked with this game, it stood out. And not just because of the hentai scenes, though that did help as I've never played hentai game even close to this level.
But as I played FlipWitch more and more, it kept getting better. There were plenty of QoL things that made sidequests and exploring fun. Like having your main upgrades be tied to sidequests was interesting and I don't think I've seen that done that way before. I wish some of the sidequests were like post-game, cuz I kept doing them because they were fun, but by the end of the game I felt really overpowered going into boss battles.
But speaking of, the boss battles are what MAKE a metroidvania and they were of varying quality. Some felt okay, some felt rushed or underdeveloped, but there were a few that were so freaking amazing and felt great. I wish there were more amazing boss battles cuz it's obvious the team is capable of creating them. (Like I'm being critical here but it's because I see the potential.) I really wished they focused on this more for all their bosses.
The soundtrack was great throughout the whole game, it's actually how I learned about the game in the first place. Like Phantasmal Phunk showed up on my YouTube recommended while I was listening to music and it's a freaking banger. That's the easily the best song, but somehow the rest of the soundtrack still surprised me with how good it was.
I kind of mentioned it, but I really wish there was some post-game content. Like extra story scenes for completing all the sidequests and discovering everything. Like I explored and did sidequests as I was playing and I felt like what was left didn't really have too much of an impact. If there was a lot left to discover after I beat the game it'd be even worse, like what would these upgrades be for if there's nothing else left to fight. Like it'd be so great if they had a bossrush mode where the bosses are balanced around you having all your gear and upgrades and you get to experience them again but at your true level. (They'd probably need to take away some of the healing because 11 heals at full upgrades is super OP as I discovered.) But I'd love that so much.
I saw in the dev updates, they were adding QoL stuff for a few months after release. And in January they were thinking about more updates, but so far nothing. Hopefully that means they're working on something a bit bigger for the game, but if not hopefully they're working on something else cuz I'm a fan now and want to see more.
But yeah TLDR: FlipWitch isn't just good for a hentai game, it's just actually really good.
Welp, just played another session of Outer Wilds and it's definitely growing on me. It just keeps introducing cool secrets somehow. I'm 11 hours in and I'm still in the "figuring stuff out" phase and it's not been boring for even a bit. I really hope the "putting it all together" phase is just as interesting. But at this point it's cool enough where even if it's not the game might have still been worth it.
And I really want to like look at other people's thoughts and watch videos about it and its development and stuff like that but I really don't want to be spoiled at all. Like this is the first game in a while that I'm not even looking at steam's secret achievements cause what if it gives something away.
Just saw the previews for the outfit packs for Life is Strange: Double Exposure and they look so bad. And paywalling bonus cat content: straight to hell. Like fuck off.
I'm unfortunately locked in to buying the game since they're my favorite characters and story, but Squeenix and/or Deck Nine needs to chill the fuck out. I usually buy the DLC to support the series but for the first time I'm skipping it for Life is Strange.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
Wanted something quick to do before bed since I wasn't feeling that tired.
...3 hours later, its 4:30am and I have a half finished Terraria pixel art piece built. Shoot dangit dude, I don't want to worsen my sleep schedule any more.
Oh heck it's past midnight and I didn't do today's OC-tober. I don't have time for an art so let's do some writing. The prompt is "Future" so there's a bunch I could figure out. My Blanksford story spans a lot of years and I don't have any concrete plans for the future of the timeline even though it's technically important for the overarching story.
Well let give this a go...
It's late and I'm gonna ramble so it's probably gonna be pretty long and depending on if I keep any of it would be heavily spoiler-filled so under the cut it goes.
So with a timeline this long I've been thinking for a while that I need to kill one of my main characters at some point. Like technically I don't have to, I've already had them give up their powers so they aren't an immediate threat to the limit of 6 supers, but I do kind of want to. I just don't really know how. Cuz the last time I killed a major character in a story (I won't spoil who, but it was in my Colostle story) I kinda lost all motivation for the story and I couldn't go back on it cuz of the formatting. But this time I can think about it and if I don't like it than I can try again in a different way.
So my first idea a while back was to have Artemis go overboard and accidentally kill a super. Since she doesn't resort to killing despite her role as one of the most dangerous villains it'd be an interesting turn for her. But now with what I've set up with her and Taylor it seems less likely, though still technically possible. But it'd probably only worth it if she kills Taylor, which would be a shame since I like him so freaking much as a character so I probably won't do this.
I could also have Gabby regret giving up their powers, maybe go the vigilante route. Help out Mercury's new Super Wing fight the Y13 & Y14 villains. ...Which does actually make a lot of sense (and would probably motivate me to write some Phase 3 plot points / stories too).
Okay yeah I'll have that be a good starting point. Take the really old idea of Twin & Distress and make it less about Twin being the villain and more about Distress betraying Twin for whoever I make the Y14 villain be. Then Distress and that villain end up kinda strong, so Mercury and Splash can't handle it themselves. They turn to Gabby for help off of Gordon Wheeler's recc. Gabby has another crisis about their powers (or lack thereof this time) and gets pulled back into the drama. And then either Distress or the Y14 villain kills Gabby after they got in the way. And this overstep would definitely bring Artemis and Blank into the drama too, and I'd get a good old-fashion classic superhero war. And all those fight scenes I've been avoiding would get to happen pretty much all at once. And maybe that war takes long enough that the Y15 super emerges and creates even more for everyone to deal with.
Aeri and Gabby's sister Katie would be fucking heartbroken over Gabby's death of course. They both live together at this point and the person who connected them is gone. They'd probably stay together for a while but I imagine Aeri would quickly get overwhelmed without Gabby and leave in some way; whether that's trying to get revenge, or straight up running from D-City, or something else entirely. So Katie would turn to Madi and Taylor, and they're all friends at this point so it'd probably work out. (Assuming I don't mess with the friendship dynamics by this point with what I'm also working on with Taylor and Artemis' storylines, who knows.)
But if I was going to kill off Gabby I'd want to get some good stories in for her send off, so the Y14 villain would probably end up being the fear-based villain that I've been thinking about. For that villain's inspiration don't think Scarecrow (Batman) but more of a villainous reverse Alex Chen (Life is Strange). Although I'm not too studied on scarecrow maybe that's more his vibe than I think. But anyways I'd get to do some AU stuff that takes place in character's heads and Gabby would see some dark timelines and stuff like that.
ACTUALLY... now that I think about it Distress is kind of a weak villain (I haven't even drawn her yet despite having thought of her like 5 years ago), so maybe I skip Distress altogether let the fear villain be the Y13 super. Hell Distress works as a name for a fear villain too, so I could just rewrite my plans for Distress / Twin and I'd get to keep the few things I liked about Distress and make that work out. Cuz ditching Drake really worked out for the story maybe this could work out too.
Okay yeah that works really well! Guess it turns out that forcing yourself to think about the future of your story for an hour and a half really helps you figure out the future of your story. Weird probably could've tried that before at some point.
...now to go to sleep and let a less tired Rachel wake up tomorrow and deal with this long ramble and turn it into actual actionable story beats. Good luck <3