ITGDevlog#15: The Last One
This is it yāall! The last Intro to Game Development Devlog with my final group project DONEĀ (and available to play HERE!) Thereās no web build right now because unity wont let me build a web build for some reason :((((
Our game is called Brick by Brick, inspired by Mother Motherās song Bit by Bit! As some of you saw in the previous devlogs, youāre trying to survive in the forest and also build a new home before night time comes!
You cut trees with your mouse! If you donāt move too far away from the tree though, you wonāt be able to ACTUALLY chop the tree. Thereās weak and strong trees so you canāt go wild on the trees. I worked on this mini game and itās a little buggy because of the mouse detection and my mac isnāt the best when it comes to speed etc.
You also gotta stack some bricks!! You have to press random keys along with a mouse button to slam those bricks down!! I didnāt work on this one, but I can def tell ya the lerping my teammate used is vvvvv nice touch!
The last minigame is to collect apples and avoid pine cones that stun you! I added a cute lilā particle effect for when you get an apple and one of our artists made an animation for when you donāt catch the apple ( which is pretty juicy looking if you ask me!) The main stuff we did this final week was put everything together! Like we needed to: - Put in art & sound assets - Sprinkle in someĀ ājuiceā - Make the apple game a lil harder - Make sure the game has an end state and it can be replayed
Gensutaā is the Sound Designer and one of the main programmers. VNotGamesā is another main programmer. Drewā and Isaacā are the artists of the game. ( But everyone did a bit of code at some point of development!) Theyāre all wonderful people so I suggest following them on Itch.io/other social media C: And thatās it! Iāll probably try to do more devlogs and like...maybe research how to actually write a devlog because I still...donāt know how... But itās fine! Until next time! Have a wonderful day and stay hydrated!!!! - Gensuta
















