I’m gonna make different types of social media users into game combat archetypes.
Part 1: Lurkers
Lurkers are an essential part of any social media ecosystem, despite rarely, if ever, posting. We love our lurkers <3.
In a combat videogame setting, first off, obviously, they’re stealthy. Although not quite an assassin, they do indeed strike from the shadows. Maybe not one big hit, but rather multiple small hits, to represent the likes, reposts/reblogs, and occasionally comments they provide without making actual posts.
They’d also be surprisingly tanky, although it’s less in an armor way or health way and more of a “good luck hitting me” way. It’s hard to get lurkers since they don’t have the biggest of footprints.
Who should I do next?













