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I love spending my free time mindlessly playing the map painting game (Victoria 2)
Hearts of Iron IV is a strategy game in which you have to determine the war skills of small and large nations in the Second World War between 1936 and 1948.
About this game
Hearts of Iron IV is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. It is the sequel to 2009's Hearts of Iron III along with the fourth principal installment in the Hearts of Iron series. Like previous games in the series, Hearts of Iron IV is a grand strategy war game that focuses on World War II. The participant can take control of any state on Earth in 1936 or 1939 and direct them to victory or conquer other states.
Development
Hearts of Iron IV was declared in 2014 and has been initially slated to get a late 2015 launch. In E3 2015, inventive manager Johan Anderson verified that the match could be pushed back from the first release window, together with the newest release date being scheduled to its first quarter of 2016. This was an effort to solve several problems encountered with the game. In March 2016, it was announced that the game, built with the Clausewitz Engine, would be released on 6 June 2016, which is the 72nd anniversary of the Normandy landings.
NOTE: In the beginning you are confronted with a lot of new information in Hearts of Iron 4. Our tips and tricks can help you understand the basic mechanics. You can of course support your raid with other means. Read our Cheats and Console Commands Guide for Heart of Iron 4.
Major countries
Nations in HOI4 are major nations or even minor countries. In a warfare, a faction is only going to surrender when all of its engaging major nations capitulate. Important Powers refer to people with the maximum variety of factories, either over the top 7 or even 70 percent of the average of the best 7, upgraded monthly. Nations can't shed their key standing while in war. Faction leaders can also be considered important nations.
The Significant nations in 1936 are:
United Kingdom
Italy
United States
Japan
Germany
Soviet Union
France
National information and development
Political screen.
On the far left of this display is your national flag. Click this Flag to start a view of federal standing. Including a portrait of this federal pioneer, political strategy and degree of support for all those four ideologies, the National spirits that now employ, and three rows of items which could be altered by paying political ability. The opinion includes buttons for handling inhabited lands, exiled authorities and subjects.
The participant will be motivated to select a nationwide it generally takes 70 days to finish a national attention, and it costs one governmental power point every day. National focuses type a tree, such as the tech tree, but instead of unlocking technologies they're about the nation's choice of leadership. An individual may decide to, for now, concentrate on technological or industrial advancement, or orient the nation's diplomacy towards specific other nations, forming study pacts, beginning factions, gaining asserts, or even threatening war.
This menu also allows governmental ability to be invested to be able to Change authorities’ laws or employ political, industrial and military advisers. These are outlined under the term thoughts. Most modifications will probably cost no less than 150 governmental power, and quite strong advisers may cost around 250, with exceptionally powerful laws and consultants dividing to 300 political ability and at times even greater than that.
Laws & Government
Conscription   law: Affects how much work force is available to this nation for military   support, mill output, dockyard output, construction rate, and training   period
Trade   law: Affects tools to advertise, mill output, dockyard output signal,   construction rate, and study time
Economy   law: how many factories are dedicated to customer products, labor   availability, military and civilian mill building rate, and conversion rate   for factories
As much as three political advisers could be hired to give the Country bonuses in distinct areas.
Read Full Article - Hearts of Iron IV
Bilan de la Guerre
Sous Marins
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Allié (110)
Polonais : 2+1 (3)
Français : 5 (5)
Anglais : 19+3+1+8+1+2 (34)
Grecs : 2 (2)
Danoise : 5+1 (6)
PB : 1+3+3+1+1+2 (11)
Norvégiens : 7 (7)
Suédois : 2+1 (3)
Non Connu : 18+1+1+1+2+1+8+5+2 (39)
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Axe (193)
Allemande : 2+14+5+1+1+18+5+9+3+7+1+10+3+2+4+4+2+3+3+5+2+6+4+2+4+9+8+3+3+1
+5+2+1+5+1+1+1+1+6+9+7+16 (193)
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Destroyer
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Allié (256)
Polonais : 2 (2)
Français : 17+3+1+2 (23)
Anglais : 10+1+3+1+12+8+16+1+4+1+7+25+1+2Â (91)
Australiens : 5 (5)
Grecs : 6 (6)
Danoise : 1 (1)
PB : 10+1+1 (12)
US : 5 (5)
Suédois : 1+2+1+1+2 (5)
AfriqueSud : 3+3 (6)
Non Connu : 21+1+11+4+1+2+2+2+2+7+1+1+1+1+1+2+3+2+1+9+6+1+4+1+12 (100)
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Axe (85)
Allemande : 3+1+21+11+1+1+4+5+1+1 (49)
Italienne : 36 (36)
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Croiseur Léger
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Allié (46)
Polonais : 2 (2)
Français : 2+1 (3)
Anglais : 1+9+3+6+1 (20)
Canadiens : 1 (1)
Australiens : 1+1 (2)
Grecs : 2+1 (3)
PB : 1Â (1)
Suédois : 1 (1)
Non Connu : 2+1+1+1+8 (13)
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Axe (20)
Allemande : 2+6+2 (10)
Italienne : 10Â (10)
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Croiseur Lourd
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Allié (49)
Polonais : 2 (2)
Français : 2 (2)
Anglais : 1+2+1+1+1+3+1+1 (11)
Australiens : 1+1 (2)
Grecs : 1 (1)
Danoise : 1+3+2 (6)
PB : 1+1+1 (3)
US : 2 (2)
Suédois : 1+1+1 (3)
Non Connu : 1+1+1+1+4+1+1+5+2 (17)
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Axe (12)
Allemande : 1+1+1 (3)
Italienne : 8+1 (9)
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Croiseur De Bataille
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Allié (6)
Anglais : 1 (1)
US : 2 (2)
Non Connu : 1+1 (3)
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Porte-Avion
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Allié (5)
Anglais : 1+1 (2)
Non Connu : 3 (3)
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Cuirassé
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Allié (12)
Polonais : 2 (2)
Anglais : 2+1+1+1 (5)
Non Connu : 1+1+1+2 (5)
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Axe (3)
Allemande : 1 (1)
Italienne : 2 (2)
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Convoie
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Allié (3.521)
Polonais : 2 (2)
Français : 3+6+23+39+6+1+4+3+5+1 (140)
Anglais : 87+15+18+6+3+3+4+69+7+36+1+3+19+2+6+8+5+7+55+13+3+23+4+11+20+6+
32+105+1+11+1+2+119+46+11+8+94+46+1+12+24+1+28+89+1+4+10+16+35+
50+16+9+5+24+4+2+22+3 (1266)
Canadiens : 6+4+7+6+7+1+6+6+7+6+7+4+24+4+18+4+4+4+4+4+3+4+4+4+15+11+7+10+1
2+12+1+1+16+15 (239)
Australiens : 30+29+29+25+14+13+3+9+8+5+5+2+2+2+2+1 (179)
Grecs : 37+4+7+2+20 (70)
Danoise : 50+6+5 (61)
PB : 2+6+2 (10)
US : 13+3+2+18+87+5+6+15+1+9+12+5+15+12+47+48+22+44+21+148+84+81+21+
27 (746)
Norvégiens : 6+6+3+3+6+35+6+14+11+16+24+25+8 (163)
AfriqueSud : 4+8+13+20 (45)
Non Connu : 4+7+9+12+6+12+16+3+3+3+19+8+7+22+4+17+27+4+5+2+3+1+9+6+10+8+23
+21+24+7+15+30+20+16+30+28+26+85+48 (600)
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Axe (436)
Allemande : 7+8+10+8+12+4+9+12+22+1+13+1+4 (111)
Italienne : 36+6+3+65+14+16+3+3+58+41 (248)
Non Connu/autre : 8+7+14+36+12 (77)
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Total allié : 4.005
Total axe : 749
Total : 4.754
Je met fin à ma série suivie sur Hearts of iron 4, c’est terminé :d

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Rapport de Convoie
23 septembre 1943
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Convoi ennemi coulé :
- 48 Japonais
Convoi ami coulé :
-
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Remarque :
-Â
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Haut-Commandement de la Wehrmacht
Rapport de Convoie
Année 1943
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Convoi ennemi coulé :
- 85
Convoi ami coulé :
- 12
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Remarque :
- toute nationalité
—————————-
Haut-Commandement de la Wehrmacht
Rapport de Bataille Navale
Année 1943
—————————-
Perte ennemi :
- 12 DD
- 2 CA US
- 2 Croiseur de B US
- 1 CL Canadiens
Perte ami :
- 16 UB
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Remarque :
-
—————————-
Haut-Commandement de la Wehrmacht