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Really proud of this crew for a tie win at the #HogJam golf scramble today! They ultimately came in 2nd, but did fantastic considering the wknd we've had. (They did the beer run yesterday!!) Before & After pics! 😝 Congrats @mitchellmiley , @keith_cost, @shawn.bach, & @jvarvelous! 👏🏼 Thanks to Tony & Chelsea Herdman and the Hog Jam crew. Looking forward to next weekend! Get info on this sweet #musicfestival (8/28-8/30) at https://m.facebook.com/events/429865003856474/ #DaytonMusic #hogjam #golf (at Community Golf)
Kelvin: 2-day game at HOGJam
Quick rundown of the game we developed the other week for the House of Games Game Jam (HOGJam) hosted by Amazon in Seattle. The theme: Fire!
Kelvin webplayer: play online
Burn all books is the simple objective of Kelvin. The player takes on the role of a Fireman in a world styled after Ray Bradbury’s Fahrenheit 451, joining a team of Firemen in their vital task to protect society.
If the player moves in close, they find a new option: pick up a book. Will you become an elite Fireman, or subvert the system and stash books away - without getting caught in the act?
Screenshots
Kelvin was designed and developed in less than two days for the #hogjam hosted by Amazon in Seattle using Unity3D, and played over the weekend on Windows, Mac, and the Amazon Fire TV.
Team
Brett Ballow (@CrosswordCombat) - Level Design Doug Mason - Engineer Michael Mikaelian - Art, Video William Ransohoff - Programming Martin Smith (@marnsmith) - Programming Evan Witt - Contributing member (music)
Hi look at this game I made with sui sea & kirk kohler.
We made it for hogjam, a regular game jam in Seattle, WA.
It's called the baby. You're a baby. A zombie baby. Running around infecting other zombies. It's cute.
Play it here: sethvincent.github.io/hogjam4