20 Days of Hex FRVR distribution
It’s now 20 days since I started distributing Hex FRVR. My hope was that I would be able to push the game into a few app store top lists, by strategically releasing the game to distribution channels in the right order.
So far, it’s been a huge success!
Since October 4th, ~1.7M users have played ~32M games in ~5M game sessions.
Particularly in Asia the game has taken off. On iOS the game has been in the Chinese top 5 for the board and puzzle past week and the game is currently the number #1 overall game in China on the Google Play store.
However so far, I have not managed to break into the top lists of any major European or American country.
There is also about 200 hacked versions of the game in about the same amount of 3rd party Chinese app stores which I have no data for. Actually, if you know a good major Chinese publisher, have them reach out to me at [email protected]
The game now seems fairly steady with about 200k DAU playing 2.8 million new games daily.
Sadly the mobile versions are not as great as they could be. So since the game really took off around two weeks ago, I have been very hard at work building improved versions for both iOS and Android.
My hope is that with a better mobile experience, I will be able to grow the game even further -- More on that tomorrow!










