Anime/Game: None Character: Machstem v303p SH Mod02 Artstation’s artist: Bryan Flynn ——–
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Anime/Game: None Character: Machstem v303p SH Mod02 Artstation’s artist: Bryan Flynn ——–

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Hi, everyone! Here is one of the most fun pieces I've made. A Heavy Class Clone trooper from EA's Battlefront II. The build came from a Bandai clone trooper, and all the other pieces I made from clay or 6mm foam. The personal shield was from a Pringles can painted soft blue (stained glass). I hope you enjoy the images! If you want your own commission piece, please drop me a line on my page! I'd be more than happy to build you something
Being a heavy in a zombie game should have two moods, and type of gun for each mood.
Mood/gun 1: a strong maybe a little slow gun for accuracy and leasure and hunkering down with the gals
Mood/gun 2: fast gun, big clip, lotsa lotsa bullets for oh shit oh shit oh shit
Parry Like a Pimp, Then Slap a Titan Up
Did you know that when you do work (son) with a blade from the heavy class it's in your best interest to Parry? I know what you're thinking, "dude, blocking with the heavy class sucks yo!" Word son, Parry it up till the wheels fall off.
Why Parry? Because when you Parry Block you'll open a titan up for more combo hits than either a shield block or a dodge. Yup, against stronger opponents you'll have the advantage landing those monster sledge hammer shots.
What's more, when you do perform a successful Parry you'll receive an extra block charge...for what it's worth :-)
RECAP
1. Utilizing any weapon class, perform a Parry Block and give yourself the opportunity to land extra combo hits. You'll receive a longer dizzy period than with either a dodge or shield block.
2. Parry block with a heavy class weapon and you'll receive a block charge back. Easy as that, hammer up dude!

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