"Our story... is just BEGINNING!"

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"Our story... is just BEGINNING!"

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Liberkeeper after last dive
Saturday rocketed out of the depths of her mind, making it in time to get off at her stop. The other three parts of her were back into the main part of her mind.
“I’m going back to sleep.” Storyteller suddenly said. “What do you mean, I literally just got you up. Have you been sleeping properly, because we are going to work on your sleep schedule after we are done with fixing Saturday’s”
Storyteller smiled, before telling Tsuki “ You two need some time. You two can understand each other better than anyone.” With that she left.
Tsuki was left with Dawn, who was better after Saturday’s encouragement, but was still feeling the guilt of her actions. Tsuki knew better than anyone that feeling, the feeling of regaining humanity and looking back at the monstrous past you enacted.
Tsuki walked towards Dawn, differently then ever before. She hugged Dawn. They were no longer the Worldkeeper and Liberator, now they could just bee two girls in a tight embrace. Tsuki said to Dawn “I know what you’re thinking. You think that somehow you still don’t deserve this, even if Saturday forgave you, what if I still held a grudge, what if the girl you tried to cut out had a vengeance. All I can say to that is that I never blamed you from the start. I know what it’s like being so incompetent.”
Dawn still couldn’t fully let go of the blame she felt she deserved. “How can you of all people forgive me.”
“Because if I didn’t forgive you I wouldn’t be able to forgive myself. You said it yourself, we are two sides of the same coin. Don’t you forget all the awful things I’ve done. Without me there wouldn’t have been Ultimation in the first place, so many cycles ended just from lock U, and…” Tsuki paused tearing up a bit before continuing, “I deleted you, Storyteller brought you back but I still feel guilt for what I did to you.”
Dawn didn’t know what to say, she could only listen as Tsuki continued “I couldn’t hold it against you Dawn, your actions as the Liberator don’t mean that you are still that person. We have both changed, and left who we were when we gained humanity.”
“Thank you.” That was all Dawn could say. “Tsuki… can I confess something to you.”
“Of course.” Tsuki said this even though she knew what Dawn was going to say, they were two sides of the same coin after all.
“Now that I have this much humanity, I’ve been finding so many emotions… and so many of my emotions towards you are… complicated.”
“…I know. We are still really alike you know. I feel many things towards you as well.” With that Tsuki slightly pulled out of the hug and looked at Dawn. Dawn closed the distance, Tsuki followed, and they kissed.
“I knew they’d be great for ɘachother” Storyteller said to herself, watching from afar. “i guess this is some other timeline after all.”
…
“Even in some other timeline I still want to find someone.” Storyteller sighed and decided to stop watching the two and actually just go back to bed.
ayo
Hello, Tumblr! Due to Current Events, I’m checking in here going forward alongside Twitter. This is an introduction post of sorts for people that don’t know what exactly this account is.
I’m Cheryl Stelli, the one writing this post, and I lead Hajimeli. Hajimeli is my output for my creative projects.
It’s not quite a studio, as separate Hajimeli projects have entirely separate production teams. (For example, Team Vividstasis is separate from Hajimeli despite the fact that vivid/stasis is a Hajimeli production.)
The current ongoing Hajimeli project is vivid/stasis. vivid/stasis (sometimes shortened to vividstasis, v/s, or vivista) is a vertical-scrolling rhythm game (VSRG) fused with a metanarrative mystery visual novel (VN).
The story follows the journey of Saturday, a teenage girl living in Japan that tries to search for her sister who mysteriously disappeared on a summer night, and gets wrapped up in an unexpected mess involving cultists, memories, and the fourth dimension.
Meanwhile, the gameplay takes a unique but familiar spin on four-key rhythm gameplay, engaging the player in a wide array of difficulty for all levels of rhythm gamers.
(it doesnt control like djmax)
You can wishlist vivid/stasis’ upcoming Steam release here.
That should probably be it for the introduction post, I think. Any questions can be asked to the blog, and I’ll try to respond to them.
You can also find my much less formal (somehow) and more vulgar personal page here.