Update Review: Player Armour, Gnomes and Clan Fealty (05-06/03/12)
The first update of the month has been released, and so far it certainly appears to be living up to expectations (no matter what those expectations are - those that expected it to suck have already decided it sucks, those that expected it to be awesome find it awesome).
The first update on the list has reworked some of the oldest graphics in the game, that have been in play for over ten years, as well as many of the more recent additions to the game. Jagex has really outdone themselves this time, with an absolutely staggering number of items being redesigned. I would count up the precise numbers, but I'd be pretty much guaranteed to miss some things, and they therefore wouldn't be precise numbers.
About the only high-end equipment to not receive a redesign in this update was the Polypore armours, the Barrows equipment (which was updated in January), Pernix and Virtus gear and the hybrid sets. I, for one, am more than happy with this update, as my dragon armour looks appropriately impressive now, as opposed to the silly, pointlessly spiky stuff it used to be.
I haven't had much of a chance to explore the revamped Grand Tree and Tree Gnome Village due to prior commitments, but what little I have seen looks a hell of a lot better than it used to. Especially since, to my knowledge, the gnome lands have never received a graphical update until this point. And I've been playing on and off for eight or nine years now.
But holy crap is that magic tree beautiful.
Finally, we’ve made some changes to reward you stalwart clan skillers for your ongoing hard graft. Upon becoming eligible for a clan ring, you’ll also attain a Clan Fealty rank of 1, which means a 15% bonus to skilling XP earned at skill plots in your citadel from the next build tick. For each subsequent week that you earn your clan ring, you’ll gain another rank (up to 3), for a potential bonus of +45% XP! Along with extra skill lamps and a trimmed upgrade to your clan cape that improves with your rank, there’s never been a better time to get to work in your citadel.
On top of this, mining and woodcutting plots no longer degrade after a single use, and Shattered Heart rocks can now be obtained while skilling in your citadel.
The quota you’ll need to meet each week has been slightly increased across the board to reflect the additional reward, and your Fealty rank will decrease by 1 for each week that you do not meet your quota, but you can always attain it anew.
Clan admins among you also have some new tools to manage the maintenance of your citadels. It is now possible to lock out skill plots once an XP target has been met, allowing you to direct the efforts of your clan, as needed, to meet your weekly upkeep needs. It’s also possible to lock a skill plot indefinitely, until it is manually unlocked.
I would care about this, but I have no clan right now. If anyone wants to help me found one, though, message Zaerosz ingame. Or send me an ask with your username in it.