Alexocution: Granfalloonery
Imagine you belong to a religion, letâs call it Granfalloonery. You didnât choose your religion, you were raised in it, because your parents were both also Granfallooners, because their parents were, and so on. In fact, everyone you know is a Granfallooner, and everyone they know, and so on.
You donât particularly like Granfalloonery. Every day you have to participate in repetitive rituals and donate to the temple, hoping that youâll be recognized and elevated above your station as a lowly acolyte. Not that you'd enjoy being a priest, because then youâd have even more responsibilities to deal with, and youâd slowly realize that the prestige you gained didnât make up for it at all, so youâd hope to be elevated again. Not that youâd enjoy being a high priest. And so on. Basically, no one is happy in your religion.
So why not just leave? Why doesnât everyone leave? Well, the problem there is that Granfallooners are prohibited from being anything but Granfallooners. If someone decides to leave Granfalloonery, it is the obligation of their friends and family to immediately murder the infidel. If their friends and family decide to aid the infidel, they are automatically infidels as well, and it is the obligation of their friends and family to immediately murder them. And so on. So it isnât in any particular Granfalloonerâs best interests to leave the religion, as there is a very real danger of being killed for doing so.
So you stay a Granfallooner, even though you donât want to be, because everyone else is a Granfallooner, even though they donât want to be.
And this is some kind of metaphor for society or something.












