I'm posting on here once AGAIN, after a large amount of time, to inform you I have returned to the business of attempting to make video games.
Grabbus is, so far, 5 years in the making. It'll probably be a few more.
But a demo of some kind will come out at the end of the year!
I worked in a factory for two years to raise the money for music and sound effects! So we're doing this!
Cool features include:
-Infinite, dynamic world map for building and exploring
-Random Dungeons full of enemies and loot, all *grab-able*
-Fuse infinitely-scaling items and weapons together to get better ones as you traverse each floor, grabbing, pulling, and throwing your way to victory. This earns you resources for building more on the world map, giving you permanent bonuses!
-Keep your best items if you survive, but perish, and lose everything in your inventory! Sorry! Get good! (And enjoy the automatic difficulty/reward slider that will take it a bit easier on you)
-Many of the characters are cool rats I came up with, but also other types of weird or cute stuff. You'll have to see later!



















