G.G. Series: Ninja Karakuri Den (Nintendo DSi)
Developed/Published by: Genterprise / Suzak Released: August 23rd, 2010 Completed: 23st April, 2015 Completion: Finished all 60 levels at the cost of many, many continues. Trophies / Achievements: n/a
Iām obsessed with weird cheapy gamesāwell, Japanese ones, anyway. Iāve made a habit of collecting any Simple Series games I can find (like most folk in-the-know, I adore the EDF series) and Iāve always been interested in the G.G. Series, a series of really cheapy ($2) games thrown out on the DSi eShop.
(Confusingly for collectors, thereās also the GO Series put out by Gamebridge, which includes a bunch of re-badged G.G. Series games in Europe, but in North America just seems to be a grab-bag of other weird cheap stuff.)
Anyway, Ninja Karakuri Den is the first of the series released in North America, and Iām going to surprise you (possibly?) by saying I loved it. For $2, anyway. Itās a simple little game thatās anything but the Ninja Jajamaru-kun clone you might imagineāyour ninja constantly jumps, every platform he jumps from crumbles, and the idea is to modify your jump height and dash and slash to destroy all the cogs on screen while avoiding/killing enemies to progress.
Itās great! It really is! The controls are initially a little complex until you work out you want to be dashing and slashing more or less exclusively, but most importantly they feel great. Combined with the cute graphics and just-enough-content for $2, I aināt complaining.
If I was to complain, Iād probably moan that there isnāt a better way to continue than just hitting retry to brute-force your way to the end, and that the bosses are a repetitive low-point of the game. And, honestly, now Iāve done all 60 levels I donāt really see a point in fighting for a high score or anything.
Basically, Ninja Karakuri Den is one idea done well for just long enough. Could it be longer, have more enemies and maybe platform types? Sure. Did I enjoy it because it was such a pleasant surprise as I was expecting nothing good at all? Very likely!
Will I ever play it again? No, but Iāll be happy to drop the $12 for the other six games in the series released in North America and thatās a big, big recommendation.
Final Thought: I donāt really have any other thoughts so actually Iād like to open the floorāhave you played any of the G.G. Series? Any particular stand-outs? Sound off in a reblog? I think thatās how the ākidsā are doing it now.













