How planning and technology helped Naughty Dog animate Uncharted 4: A Thief’s End
So, this is how you animate an Uncharted 4: A Thief’s End Jeremy Yates, a lead animator at Naughty Dog, talked Monday at the Game Developer’s Conference in San Francisco about Uncharted 4’s process for creating fluid and realistic animation. Uncharted 4 came out last year for the PlayStation 4, and it’s one of the […] https://goo.gl/N8vyRY #Playistic









