Hit a Small Roadblock
I'm working on a quick test game with random assets I've drawn up for different things since other projects are at different stages. I was thinking of sticking with GameSalad since it's the easiest for me as a newer developer who struggles with coding. So far I can get it to change scenes, but this is where I've hit my first problem.
It seems like it's treating both actors(objects) in the same scene as the same despite the mouse click being for two different actors. Because of this it's locked onto the behaviors of the first actor placed in the scene. So if actor one leads to scene 2, despite the mouse click for actor two leading to scene 3, when it's clicked in game it leads to scene 2.
I don't know if it's a limitation for GameSalad, or if I'm missing something. I'm going to try a couple things to see if I can fix it. I'm assuming it can, but if it can't I'm going to have to look into another program to use. I'm working on 2D choose your own adventure games. I don't want to go the visual novel route. I want to experiment with how the choices can be setup, and visual novels don't leave much room for that other than characters talking and you make choices. I've tried GameMaker Studio but it won't work for some reason. I managed to get a very brief run once and it's refused to run the test game I made in it since. That was why I ended up finding GameSalad.
I liked the visual coding GameMaker had and the simplicity of GameSalad. I would give Godot another shot, but they're supposedly removing their visual scripting, which doesn't help me. It's not that I can't code, I just genuinely struggle with coding. I visually get lost in all of the letters and numbers and it blends together making working out code difficult to do for me. At least with visual scripting I can easily keep up with everything.
Hopefully I can fix the problem, but I might need to look for a different program.














