High Poly Model Project
Summary of Brief-
Produce a high-poly model to industry standard with poly count restriction. Texture the model and ensure that the necessary research and planning is done prior.
Planning/ Concept Stage-
Learning objectives-
-Become more adept in using Substance Painter.Â
-Learn how to correctly bake textures.
-Understand the baking process.
-Develop âHard-surface Modellingâ skills.
What am i going to model?
I am going to model a weapon. Initially, i was considering modelling a hammer, and whilst modelling a hammer would have made understanding the texture baking process much more easily, i felt this model would not have been  as challenging and i would not have learnt quite as much from it. I will model a weapon from either: a shotgun, a sniper rifle, a video game-based gun, or a futuristic-themed weapon.
Research/ Reference images-Â
Source:Â http://opshead.com/article/699/the-best-weapons-in-call-of-duty-black-ops-3Â
Source:Â http://opshead.com/article/699/the-best-weapons-in-call-of-duty-black-ops-3Â
Source:Â http://opshead.com/article/699/the-best-weapons-in-call-of-duty-black-ops-3Â
Source:Â http://www.gamer-buzz.com/black-ops-3-weapon-list/Â
Source:Â http://imgur.com/gallery/YyLciÂ
Source:Â http://imgur.com/gallery/YyLciÂ
Source:Â http://imgur.com/gallery/YyLciÂ
Source:Â http://knowyourmeme.com/photos/978488-falloutÂ
Source:Â http://gameranx.com/features/id/29197/article/fallout-4-inspired-props-galore-with-propmaker-david-broido/Â
Source:Â http://imgur.com/gallery/L804ll5Â
Source:Â http://fallout.wikia.com/wiki/Plasma_rifle_(Fallout_3)?file=Plasma_rifle-Critical_Hit.jpgÂ
Source:Â http://fallout.wikia.com/wiki/Plasma_rifleÂ
Source:Â http://maximum-blending.blogspot.co.uk/2015/05/futuristic-sniper-rifle.htmlÂ
What am i going to model (UPDATED)-
I am going to model a Plasma Rifle from the game âFallout 4âČ. This will be an adaptable design, meaning  i can adapt the complexity of the model to suit my needs in learning more from this assignment. On the other hand, the Plasma rifle is almost a symmetrical object, and contains duplicate pieces that make up the object, meaning this will save some time in creating the final model.Â












