Alright friends, since it's Founding February I figured I might as well mess around with some world building for a formless story idea that has been haunting me (pun intended) for years.
It's an all female cast that have to deal with horrors, both mundane and eldritch, that they (probably?) accidentally let loose into the world while exploring/treasure hunting/doing an archeological dig.
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Here is my Founding February and the Geography of Turhan (yes, Iāve revealed my worldās name!). And also not me doing this Friday night when I got the prompts and started on them right away on Tuesday lol (school comes first!) Thank you toĀ @pheitaĀ for including me in this! <3
Are there multiple suns/moons? Unfortunately there arenāt multiple moons. The reasoning behind is that is the world is a fantasy version of Earth.Ā
Are there star formations you can always see at night? The constellations are very much like Earthās except instead of dipper, there is a bowl seen in the sky. The bear is replaced with the snake camels.Ā
What is the climate like? So the climate is broken into four regions much like the cardinal directions, and are in fact inspired by them. The north is temperate and much like the Northeast of the United States with snowy winters and hot summers. The south is the desert region of Turhan and borders another country (Yeib) and the temperature range is around 60 degrees (fall and winter)-100+ (summer) degrees Fahrenheit.Ā The west is really rainy with temperatures ranging from 20 (winter) to 90 (summer) degrees Fahrenheit. The east has the salty balmy breeze coming in from the ocean.Ā
What is the weather like? Regularly occurring weather phenomenon?Ā What are the seasons like? How many / how long? Ā The weather is very much like that of Earth except the storms are worse. There are major storms every month like sandstorms in the south and hurricanes in the east and north every summer. The seasons are three months long and there are four much like Earth.Ā
What are the birds like? What are the small animals like? What are the large animals like? Are there any magical creatures? Describe them. What herbivore animals can pose a threat? Any magical plants? Poisonous animals? The birds are a mixture of small birds mixed with other animals that may or may no be birds. The small animals are two or more mixed together because why not. The same with the large animals. The magical creatures are everywhere. All of the animals have special powers that I havenāt figured out yet. There are too many to describe here and I donāt have a complete list yet. The herbivores arenāt dangerous unless you provoke them or take away their young; then you need to back away as fast as possible. There are magical plants, however, I havenāt had time to explore that yet. Posionous animals are always present. It wouldnāt be a Cassidy story without it lolĀ
How are the continents laid out? How much? How big? How are the countries laid out? Are there natural borders or man-made borders? Legit, someone needs to draw me a world map! But essentially the world has two giant continents next to each other made up of different countries. One is obviously Turhan. There are others that are hostile, some are nice. There are allies. Itās really complicated. I really donāt know all of the details, but itās there. The natural border is obviously the ocean (thereās just one) and yes, there are mountains and topography and all of that. This world is really getting complicated oh my goodness...Ā
Are there forests? Are there tropical areas? Are there grasslands / plains /swamps? Are they well-known lakes or rivers? Well-known mountains? Unpassable regions? Why is it unpassable? Height? Depth? Dangerous plants or animals? There a plethora of forests. I swear the north is full of them! The tropics are all in the south, but youād better watch out for sandstorms! There arenāt really any grasslands so much as desert and the plains and swamps donāt exist in this world. The well known mountains are impassible unless you have a flying animal because theyāre really steep. All of the dangerous animals live in the west and east. Theyāre very protective of their territory.Ā
What natural resources are available in different regions? Which natural resources are scarce? What are well-known landmarks? Do they have a name? On what is based? (i.e. myths) Are there plants that are only edible when prepared a special way? Do animals or plants exist that are bioluminescent?Ā North: wood, water, clothing. South: natural mineral. West: breeding grounds for animals. East: religious beliefs and the food they eat. They donāt really have precious metals or metals of any kind really. There arenāt any well known landmarks that I have ready made right now, but there might be later on as I keep exploring this world! There arenāt any plants that are bioluminescent or only edible when prepped a certain way.Ā
And thus ends week one of #foundingfebruary! Thank you so much for including me! <3
Founding February, Week 2: Government, Population and Infrastructure
36 questions about my WIP's world, with thanks to @pheita for compiling this list and creating Founding February!
The tremendously long list is below the cut :)
1. Are there non-human sentient species? Describe them.
Legend holds that sentient dragons exist, but no one believes in them.
2. Did the people evolve on this planet or come from elsewhere? Do they still know they come from some different planet/realm?
The people evolved from this planet.
3. What is the relationship between the different species? Are there any myths/legends about where they come from?
The islands of the world exist in a vast ocean. They are clustered together and are surrounded by extreme biodiversity, but the people are bound to the lands. Legends tell of the price for peopleās gift of habitable soil is stewardship of the relentlessly growing herds of ungulates. After the collapse, art and literature are still valued, but consolidation of power is viewed fearfully by most, and clandestinely done by few.
4. Where and when did civilization begin? Are there historical records?
Civilization began at the ancient city where the wide fresh river runs from mountain to sea and the plains give way to the foothills. Records of clay tablets baked in fires and carved inscriptions resemble the glyphs still in use today, though not all of the words in the inscriptions continue to bear meaning.
5. What is the total population (of the planet / the country / the city, etc.) How is it made up?
Homesteads are multigenerational and often range from 15-30 people at any time. These tend to be ¼ children and young teens, ¼ young unpartnered adults, ¼ mature adults, and ¼ elderly adults. About 2/5 of people are men, 2/5 women, and 1/5 are other gendered. Towns serve as regional hubs and tend to have 200-300 full time residents. Across all of the islands, the total population of people is not more than 5 million.
6. What is the level of technology (stone age, hi tech)? Is there any forbidden technology?
Technology for producing iron is well known. Wind power is used for simple machines including sail boats. Water wheels are also used where possible. The people are able to manage some refined pyrotechnology, making stoneware pottery, lime kilns, and some frits and glazing. Wood is extremely rare and too precious for most construction, though ships and carts are an exception. Structural basketry woven from river reeds and canes is common for furniture, architecture, and small vehicles like wheelchairs and wheelbarrows. Magic eases the way to accomplishing many things that technology might otherwise. Taboo technology relates most to the consolidation of power. Advanced weaponry beyond that needed for hunting is regarded with extreme revulsion.
7. Is there any formal education? At what age do children start school? And how long?
Formal education is largely absent. Instead, those who wish and have aptitude can learn a trade via an apprenticeship, where they join the trade house at 14 or 15 to live and learn. Mastery of that trade takes 10-15 years. All children learn to read and write basic glyphs, which is necessary in a world where trade is the norm and people often switch homesteads as they form partnerships. All children are taught the hunting language as well, a silent communication with the hands. As children learn to control their magical aptitude, their elders teach them the knowledge they need.
8. Is education available to all or only certain groups? Are different groups of people educated separately?
There arenāt systemic or bias-based barriers to education for the most part, though apprenticeships are granted entirely at the discretion of the trade house elders. As a result, personalities, preferences, and actual biases can be factors. Education is not offered separately based on universal distinctions, as it is almost entirely ad-hoc.
9. Is there a written language? Or more than one? Are most people literate or illiterate?
Nearly everyone is literate to a basic level. The glyphs are used fairly universally and are generally intelligible regardless of dialect of the speaker. Rather than many languages with widely divergent roots, difference in language is mostly as dialects, which are regionally based.
10. What are schools like? What are the different types of school for?
Formal schooling is largely absent. Childhood lasts until 14 or 15 and then youth begins. Play learning is set by a childās elders and they are also given household tasks to master and complete.
11. What languages to people speak? Or do they speak more than one language? Is there a common language? For trade?
People have their mother dialect, the trade tongue, and then their use dialect, learned if they form a partnership in a different dialectical region or complete an apprenticeship and settle in a different dialectical region.
12. How do people greet each other? What is a gesture of respect (bowing, saluting)?
The words āWell comeā and āwell metā are included within other phrases in greeting. In interactions, one tilts the head forward and slightly to the right, a sort of bowed head of deference.
13. What is considered a rude gesture?
Spitting at someoneās feet is disrespectful, rude, and confrontational.
14. How do they curse? Gods? Body parts?
Curses relate to the availability of ambient magic.
15. What titles / formalities are used? Are there any in use? When are they used?
Rigid titles are not used in general, as part of a power-seeking taboo. Within groups, like homesteads, trade houses, and so forth, honorifics are used relating to the personās place within the groupās functional hierarchy.
16. How long has the system of government been in place?
The administration has existed in some form since the early rebuilding following the collapse.
17. Is there a class system? Different levels of citizenship? What is the privilege of each?
Society is fairly egalitarian, with each āhouseā, whether a trade house, homestead, ship, or mine gang selecting a āvoiceā who is entrusted with pursuing the houseās needs and desires in administrative matters. The voice is held in high esteem, but there are no universal or expected characteristics which are requisite for nomination as voice.
18. Is there a neutral person who leaders got to for guiding? How does this person come into place?
Most matters are dealt with within a house. If there is a conflict between houses, then a third house will often be consulted, an equal rather than a āleaderā. Guidance tends to be sought from people occupying comparable positions, and this type of consultations builds strong and lasting trust networks.
19. Is there a form of police? Is there a formal army? Who can join? At what age?
No, justice is left to mediation between parties. There is no formal army.
20. How are wrongdoers tried and punished?
Wrongdoers are judged by the trade of mediators, who provide rotating mediators to communities.
21. How does the legal court look like? Does the death penalty exist?
Mediation is done in private but records are kept for 5 years and reviewed by subsequent mediators periodically to ensure their fairness in judgement at the time, and fairness of repercussions afterward.
22. Does the government provide social assistance? In which form? Does it vary from country to country?
Struggling homesteaders are granted guidance and mentorship. New trade houses are given easy access to needed raw materials and favorable initial trade conditions, and so forth. When they are habitually struggling, then their peers may advocate for drastic action such as forced reorganization, though.
23. Is there any centralized healthcare? Free doctors? Public baths? How does the medicine look like? (Magic/herbs/modern chemical medicine)
One of principal foci of the high mages is training for healing. The high mages are supported by the community, and in exchange medical care is freely available. Everyday health, preventative care, palliative care, and reproductive care are often sought from younger or newer health magic apprentices, or within the community from folk knowledge of magic practice.
24. What is the average age at which people die? How old do people can become?
Infant mortality is very low thanks to the high level of preventative care. Once a child lives to young adulthood they can expect to live to their eighties or nineties.
25. Is there public transport? Who uses what typically? How does it look?
There are no beasts of burden and no combustion/steam engines. Carts and sail/row boats are the main long distance transport means, especially for heavy or bulky goods. Foot travel is the standard means of transport, however. Disabled people with mobility issues might use wheelchairs.
26. Are there publicly run communications systems? Postal service? Pigeons? Other ways?
Fast communication between towns is done with pigeons, but this is usually for emergencies. There are postal packets which travel with itinerant crafters as well, which are delivered to the town hearth.
27. Do public parks exist? Can anyone enjoy them?
Aside from the walled compounds of individual homesteads, land is held in common and can be visited and enjoyed by most anyone.
28. Do community centers exist? Who cares for them? What do they offer/do?
Each town has a hearth, a small compound of buildings and shelters where post is received/sent, council/trade meetings are held, judicial matters and mediation are conducted, and other meetings are held.
29. How do they get clean water? Aqueducts? Sewer systems?
Towns are universally established on (at least seasonal) riverbanks to take advantage of the water source as well as to allow for transportation for at least part of the year. Homesteads are only viable if they are able to establish wells, which are aided by water finding magic.
30. Do people trust the government? If not, why? If yes, why? Did it change recently?
People are generally extremely busy with balancing survival and subsistence. The priorities of the administration are viewed very skeptically.
31. Do the majority of people approve of or disapprove of the government?
With such small scale localized government, most people have cautious approval of its administrative decisions and capabilities. Existence for most people is full of small, community interconnections, but changes and innovation are not driving social forces.
32. Does the government spy on its enemies? Its people? Through which measures?
The high mages make use of collectors to capture and retrieve ambient magic from the herds. The collectors serve as eyes and ears for the high mages.
33. What is the monetary system? Are there multiple currencies?
The monetary system is generally based upon bartering and trade. Counters are used, the first vertebra of a mature ungulate. These are only robust enough to survive 5 or so years of use, especially if they change hands many times.
34. Is there widespread trade? What do each of the areas are known for to export? What are the most cherished export/import goods?
There is extensive trade throughout the islands, and a fair amount between them. Interaction between islands is largely driven by craft contact, with craft guilds maintaining rich communication links through teaching exchanges.
35. What are common warfare weapons? Are there any rules of war everyone follows?
Warfare is virtually unknown between people. Common tactics for hunting include game driving, slingshots, and blunt weapons. Projectiles are not used as wood is too rare and precious, though paintings on the walls of the ancient cities show such weapons. Killing other people is one of the strongest taboos, as every person is expected to contribute to the Duty.
36. What was the longest time of peace? What caused it?
Peace has been enjoyed for generations, and war is as legendary as dragons. Everyday existence is composed of day to day struggle for subsistence and the Duty.
First chunk of week 1 of Founding February worldbuildling:
1. Are there multiple suns/moons?
1 sun, 5 moons, almost all are small.
2. Are there star formations you can always see at night?
Yes, there is a southern star. The planet only tilts slightly on its axis so constellations are pretty consistent year round
3. What is the climate like?
Most inhabitants live in lowlands which are semi arid or tropical savannah, with accessible semi arid uplands.
4. What is the weather like?
In general, there is a Mediterranean precipitation pattern - a dry period and a wet period. It's pretty warm, bordering on hot most of the time.
5. Are there any regularly occurring weather phenomena?
Wind storms are semi regular at the peak of the dry season, and thunderstorms are normal in the wet season.
6. Are there any unusual weather phenomena?
Snow is very rare as precipitation in the uplands, it's more common as crystallized fog.
7. What are the seasons like? How many/how long?
Two seasons with roughly equal duration, one dry and the other wet.
8. What are the birds like?
Mostly medium ground nesting and small shrub nesting in the semi arid lowlands, small tree nesting song birds in tropical savannah and semi arid uplands, and medium to large birds of prey in tropical lowlands as well as semi arid uplands.
9. What are the small animals like?
Mostly nocturnal species in lowlands. Strong interdependencies between small insects, reptiles, and fungi.
10. What are the large animals like?
Ungulates dominate the herbivorous niche, with a very high fertility rate, living in large herds. Carnivores include solitary reptiles and felines, as well as small pack canines.
11. Are there any magical creatures?
Magic is imbued in the fiber of the world, so all are technically magic. None are especially more magical than others.
12. What herbivorous animals can pose a threat?
The ungulates have tough hides and can be quite dangerous when they defend territory, hard, or themselves. They are most threatening in terms of population explosion. They can quickly overwhelm an area and cause an ecological collapse if not kept in check.
Celebrations, Festivals, Food (Founding February week 4)
It may no longer be February, but I am still committed to finishing this event. Fortunately, this is the part of the world that I have put the least thought into, and so this post will be relatively short.
As mentioned in the previous post, the Bura and caras use different calendars. The planetside calendars created by the Bura all revolve around the solar year, with festivals that mark the solstices, equinoxes, agricultural events, and anniversaries of events from history or legend. The cara calendar from their home system is quite different. They have no way to measure rotation around their central gas giant, but cara astronomers dedicate their lives to predicting the motion of their satellites relative to one another.
Unlike planetside holidays, the astronomical events in the carasā home system carry real health risks for the inhabitants of certain satellites, and so inhabitants of the affected satellites spend that day indoors with their shutters drawn, particularly psychics, who are particularly vulnerable at this time and are kept under guard.
The most important calendar events mark when the satellite closest to the gas giant brushes its atmosphere, and when the satellite furthest from the gas giant faces away from it and into deep space. The former event causes the nearest satellite to be filled with light, and anyone caught outdoors (especially psychics, who are naturally drawn to the gas giant) runs the risk of going blind. The latter event sees the thinning of the atmosphere around the farthest satellite due to its proximity to outer space, and also exposes psychics to the mad whisperings of the creatures that reside there.
The dangers caused by these events is a major driver of cara tourism. Rather than deal with the annoyance of preparing for the next interruption, why not take the portal to the planet and enjoy a holiday that is actually fun?
Awkward transition to unrelated subject.
Bura evolved from herbivores, but early in their evolution they started to incorporate more animal proteins into their diets and became omnivores. Unlike humans, though, they were never pack hunters who took down big game, nor have they domesticated large animals to eat. Instead, they focus their efforts on small, bite-size creatures like rodents, insects, and fish. Over millennia, Bura farmers have worked wonders on their livestock, producing crickets the size of mice and mice the size of rabbits. Bura still subsist on a mainly plant-based diet, though, and meat is something of a specialty item.
Caras, having much more phenotypic variety than the Bura, have a correspondingly greater variety in diet. They can be obligate vegetarians, resolute carnivores, or anywhere in between. Some caras, particularly those grown for specific purposes, have more specialized diets that need to be administered to them via specially formulated ration packs. However, such individuals only exist in the military forces in the carasā home system. Most cara colonies are centered around crop farms, and some are surrounded by pastures where livestock are raised. The carasā livestock are the same animals domesticated by the Bura, but the crops were brought over from their home system and are adapted to arid climates.
Thus concludeth Founding February, nearly two months late and with still more worldbuilding left to do. I hope anyone who read this found it an enjoyable experience.
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Magic, Religion, Culture (Founding February week 3)
Does magic exist in this world? That depends on what one considers magic. The technology that the caras brought with them from their home system can do amazing things, but it is not really magic, even though the science behind it is poorly understood. Caras sometimes use a limited form of telepathy to communicate, but they donāt really consider it magic, just something they can do that the Bura canāt. The construction and movement of the carasā asteroids around the gas giant shouldnāt be possible according to our laws of physics, but they simply have different laws. The closest things to magic in this world are the strange artifacts sequestered in various places in the asteroids, responsible for keeping the local physics intact, and the rituals that allow contact with the creatures that live outside the universe. The former is unproven but firmly believed by all caras, and the latter is too dangerous to disseminate the knowledge.
In addition to technology, the caras also brought with them their cultural traditions, which were quickly adopted by the Bura (who at the time were just starting to develop civilizations of their own). These include a dualistic religion, revolving around forces of light and darkness eternally locked in battle. This has become the dominant religious paradigm for the Bura as well as the caras. However, in modern times, religion has taken more of a backseat in Bura culture. The battle between light and darkness, while still pervasive in nearly all branches of philosophy, is no longer taken literally by most Bura. The caras, on the other hand, especially those in contact with their home system, take it very literally. This is probably due to their proximity to the effects of aforementioned battle (which is in fact quite real and very literal, but has little to do with the planet of the Bura).
Despite living alongside one another for many millennia, not everything has carried over between the societies of the caras and the Bura. The planet, which has a sun and moon, and the caraās home system, which is itself made of artificial satellites and is many light-years away from any star, naturally use very different ways of keeping time. On the planet, the days start at dawn and are divided into sixteen āhoursā (I havenāt done the math to figure out how they compare to our own hours yet). Various holidays mark the passage of time throughout the year, based on solstices and equinoxes, agricultural schedules, and historical events. The carasā homeworlds all have different orbits around the central gas giant, and have no concept of years, because there is nothing to tell whether or how fast they revolve. Instead, the caras measure conjunctions and eclipses, and have very long, very slow ādaysā where the various satellites face toward or away from the gas giant.
Another area in which Bura and caras differ is family structure. Bura live, reproduce, and socialize in ways that would be familiar to us Earthlings. The modern standard for a Bura family centers around a group of adults, usually two to four, and their children (which share one or both parents). Single-sex sets are not unusual, but might get bothered by members of the opposite sex at social venues who are looking for a set with room for one more. Children are raised by all their parents, no matter who actually contributed to their genes. Caras, while they do come in several different (morphs? types? varieties? I have no clue what the correct term would be), they do not have biological sexes. All reproduction takes place ex vivo, newborns reach adult maturity in a matter of months, and individuals can reach ages of many centuries. (In contrast, a seventy-year-old Bura is considered very old indeed.) Therefore, caras tend to live alone or with a loose group of friends.
The concept of gender is one of the few things that the caras borrowed from the Bura rather than the other way around. Most Bura cultures have a male-female gender binary, and many individual caras identify as male or female (or a nonbinary gender). However, the Masang language has stubbornly resisted gender. It has three noun classes that correspond not to male-female-neuter, but animate-intangible-inanimate. (I used to call the āintangibleā class āconstructā, which is a bit more accurate, but also potentially confusing because a construct form is already something else in linguistics. The slight misnomer will have to do for now.)
The cities of the Bura tend to look smaller than the ones we humans are familiar with. For one thing, Bura houses are mostly underground, with only a small aboveground portion that acts as a foyer for the main hidden structure. Also, they do not have the technology to build skyscrapers, and the caras are no help in this area, as mentioned in the previous post. However, also as mentioned in the previous post, the cara homeworlds are practically nothing but cities. Enormous physics-defying dodecahedral(ish) bundles of skyscrapers held together with enormous chains, artificial gravity, and the strange cloud of breathable atmosphere that surrounds the entire system like a bubble.
Walking along the streets of these cities, one may notice that the caras favor clothing that is simpler in style but more colorful than those of the Bura. Due to their lack of external ears, cara fashion allows for many different varieties of fancy hats that the Bura are unfortunately unable to wear. However, ear piercings are very popular among the Bura, and numerous and varied piercings are used as a means of self-expression even in formal and professional settings. Oddly enough, long hair (on Bura of any gender) is not considered appropriate in such settings, though fashionable youngsters may wear their hair long and style it. Showing the front of the body is taboo in most Bura societies, but crop tops and other kinds of clothing humans and Bura may deem ārevealingā are staples of cara fashion. (This has led to some awkwardness in cross-species interactions.)
What are the major festivals? What commonly happens during them? Are they or religious nature or not?
Where in the cities/villages are the festivals celebrated? How does the place look like?
What are festivals only certain areas or groups celebrate?
Are there any special rules during these festivals? Or are some rules thrown out of the window during a certain festival?
Is there something ahead of a festival (i.e. fasting, harvest)?
What are special celebratory foods? What makes them special?
What sort of clothes do people wear on special occasions? What about jewelry, make up and hairdos for special occasions?
How does the typical cuisine look like in the area? Is it influenced by religious restrictions?
Do people mostly eat meat, fish or vegetables on a daily base?
Do people eat plain or heavily flavored food? How much of a sweet tooth are they?
What are common foods travelers get excited for in the region?
Do people eat together or separately? Do people eat in small or large groups?
What do people drink? Is the water generally clean enough to drink? If not, what do they drink?
What is the comfort food in the area?
How does travel food look like?
What kind of food/meal to children usually love?
What are luxury foods(i.e. alcohol, chocolate)?
What is food that is prohibited by law? Why?
Are some foods poisonous to certain species?
Is there any food only certain species/group are allowed to eat because it would be an affront if others do? Why?
What kind of food is reserved for special occasions like weddings, birthdays etc?
Who cooks? Are there exceptions?
What are the tables like? Shape? High or low? Do people sit in chairs or cushions?
What is eating etiquette like?
How many times a day do people eat? Which is the biggest meal of the day?
What utensils do people use to eat? Are there smaller versions for children?
Are there restaurants? Who goes to them?
Are there street food sellers? What is a common staple? Are there differences from city to city?
What does a feast look like? At what point is a meal a feast?
How common is it to invite friends over for a meal? Do private dinner parties exist?
I used this worldbuilding questionnaire as a base ,sorted it into the weekly themes, and added questions where some sprung to my mind.
These questions are only a little help to get you started. You can build and post about anything that has to do with this weekās topics.
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Govāt, Population, Infrastructure (Founding February week 2)
As mentioned in my previous post, the two sapient species that live on the world of the Bura are the Bura themselves, who evolved there millions of years ago from leporid-like creatures, and the caras, who came to the world through a portal a few millennia before the Bura began recording their own histories. The total populations of the Bura and the caras are a little under 3 billion and a little over a million respectively. Having coexisted for so many thousands of years, they have a relatively friendly (if distant) relationship. The caras mostly keep to themselves, and the places where they live are too hot and dry to be hospitable to the Bura. However, in recent decades, cara colonies have started to spill over into Bura cities, increasing tourism and trade between the two. This also means that commuting for work or leisure between the planet and the cara homeworld, while commonplace for the caras for millennia, is just becoming a more regular activity for the Bura. The caras that make their primary place of residence on their homeworlds, which comprise around half the total cara population, have mixed feelings about this. Even so, they will not turn down the advanced technologies that the Bura will bring them - a reversal of roles from how things were thousands of years ago.
Because innovation is driven by historical events, the technological level of the societies on this planet is difficult to compare against that of humanity. They are far more advanced than we are in genetic manipulation and agricultural engineering, less advanced in architecture and communication, and about the same in transportation and mechanical automation. In most of their ādevelopedā societies, it averages out to something similar to the US in the 1960s. The caras were instrumental in the technological progress of the Bura. They brought with them tools and machines for cloning, teleportation, small-scale manipulation of spacetime, and other things that we humans can only dream of. However, they had to learn from the Bura all medicine beyond first aid and field surgery, as well as the principles of architecture as they apply on a planet with Earthlike gravity. To this day, cara colonies are mostly comprised of low, flat buildings - a far cry from the soaring spires that are possible in their homeworldsā microgravity.
The carasā home system is divided into two warring kingdoms, with one capital asteroid each and the rest of the asteroids being used as neutral ground. The governments of both kingdoms are composed of a king (who acts as the commander-in-chief), a queen (who enacts legislation and handles administrative affairs), and a cabinet of advisors (who are also the judiciary authority). This is the way the government there has always been, and the caras who live in their home system accept it as a fact of existence. The caras on the planet, on the other hand, are VERY politically-minded for people who donāt form political entities. They are essentially one large nation, with regional councils overseeing activities in different areas of the world, and people moving between regions as they please. However, recent immigrants may express support for a monarchy like the ones back home, and some movements of longtime planet residents consider going back and getting rid of the monarchies entirely. They donāt have wars, per se, but very loud and disruptive demonstrations of their differing ideologies.
The governments of the Bura are largely based on city-states, where the central city, ruled by any of a number of different types of governments, controls a surrounding area of land marked by natural or artificial borders. With the rising population in modern times, some borders between city-states have dissolved, with the cities forming a sort of confederation and behaving like a single unit. That, or they become areas of conflict and battle over limited resources. However, the large wars are less often border disputes and more often justified by ideological differences, like those of the caras (even if the actual reason is different).
The Bura have many languages, but the one most commonly used as a lingua franca is Masang, originating in the plains of Masa and spreading through the world thanks to that city-stateās stupendous economic influence. Incidentally, the language of the caras is mutually intelligible with an archaic dialect of Masang. Some historians think that they, like most neighboring Bura languages, were influenced by Masang. However, ancient cara texts from both before and after they came to the planet reveal that their language has changed very little in all those thousands of years. So perhaps it is Masang that was influenced by the caras? It could be both. The temporal relationship between the worlds of the caras and the Bura has always been...complicated. Their history is full of these paradoxes. Itās best not to think about it too hard.