“Feat points are the heart of the smoking engine of the Iron Kingdoms Roleplaying Game line. With them, any PC or significant NPC can perform spectacular, well, feats of heroism or villainy. They allow a character to dash through the battlefield from one kill to the next, execute seemingly impossible tasks, and even shrug off wounds that would be the death of any lesser individual. When this engine is working at its best, the players are paying feat points out for these benefits and reaping them from their successes from turn to turn.”
Privateer Press RPG Producer, Matt Goetz, shares some tips on ways GM's can alter the tone of the game by modifying a few things about feat points in today’s Insider.
http://privateerpress.com/community/privateer-insider/insider-08-17-2016













