Had a fun alternate idea for my 100 Girlfriends Fandom Negator set
Instead of the girls being the Negators, they're the Master Rules (not necessarily in order)
Hakari, UMA Lust - rule of sexual attraction; instills an aphrodisiac effect on those in her territory and manipulates targets with pheromones
Karane, UMA Lies - rule of dishonesty; forces those in her territory to lie
Shizuka, UMA Silence - rule of quiet; moves silently and removes all sound from targetted areas
Nano, UMA Efficiency - rule of parsimony; carries a razor (Occam's razor) that "cuts corners," simplifying processes to be more efficient
Kasuri, UMA Drug - rule of medicine; creates a variety of effects by brewing together ingredients
Hahari, UMA Mother - rule of parenthood; instills a sense of familiarity, making targets submit to her maternal whims
Kurumi, UMA Eat - rule of metabolism; allows her to eat and digest anything
Mei, UMA Class - rule of hierarchy; rearranges the hierarchical precedent of targets, redistributing the relative strength of everyone in range
Iku, UMA Pain - rule of agony; controls how much pain a target feels when taking damage, either augmenting small wounds to feel grievous or reducing the pain of grievous wounds to go unnoticed
Mimimi, UMA Beauty - rule of aesthetic; enhances a target's perception of beauty, reducing their will to damage a secondary target or drawing their focus to it
Meme, UMA Avoid- rule of evasion; capable of teleporting to evade any attempt at capture or attack
Naddy, UMA Freedom - rule of autonomy; moves about freely and can escape any form of capture shy of a Negator ability
Chiyo, UMA Order - rule of law; sets strict limitations and guidelines within her domain
Yamame, UMA Forest - rule of nature; manipulates plant matter
Momiji, UMA Soft - rule of malleability; contact with a target renders it soft
Yaku, UMA Past - rule of continuity; can return itself or a target to its condition at a previous point in its personal timeline
Kishika, UMA Honor - rule of integrity; similar to UMA Order, Honor establishes a specific code of conduct that must be followed, but more in the sense of creating the rules of a game rather than the laws of society
Ahko, UMA Slow - rule of deceleration; causes targets to become slower as they approach
Uto, UMA Wander - rule of curiosity; instills a sense of curiosity and wanderlust into a target, making them more easily distractable
Mai, UMA Accident - rule of mistakes; renders a target prone to clumsiness
Momoha, UMA Vice - rule of sin; instills desire for debauchery in targets
Rin, UMA Violence - rule of bloodlust; instills desire for violence in targets
Suu, UMA Numbers - rule of counting; compels a target to obsessively count a designated object
Eira, UMA Fight - rule of competition; instills a feeling of competitiveness in targets
Tama, UMA Beast - rule of animals; can absorb and embody the traits of animals
Kiki, UMA Exception - rule of abnormality; can ignore the effects of any nearby Rule or Negator ability
Matsuri, UMA Festival - rule of celebration; instills a desire to party on all within her territory
Shiina, UMA Swarm - rule of togetherness; gathers multiples of a target group together instantly
Meru, UMA Despair - rule of hopelessness; instills a sense of negativity and desolation in targets
Saki, UMA Rank - rule of superiority; creates hierarchies that make targets unable to defy those above them in rank
Nemu, UMA Sleep - rule of rest; forces targets to sleep
Hasuha, UMA Scent - rule of smell; allows Hasuha to deduce information through scent











