Sacred 3 - As We Play (Review)
I havenât played, nor was I aware of, either Sacred 1 or Sacred 2. You could â rightfully â say Iâm at a disadvantage picking up the story on Part 3, but never deterred, I blunder on in and take up the challenge of â hopefully â being able to pick up the pieces as the story progresses.
Once in, youâre greeted with a lengthy opening scene, but are kept from skipping this due to the quips and sly jokes added, which hope to keep your mind on the story and make sure you are actually paying attention and are not just here for the killing, though we know you really are. I picked the âArcherâ chap â as usual â and took to the game. Within minutes of playing the opening level. I see elements of Diablo andGauntlet â look it up, kids â and Iâm well away, slaughtering and looting; Iâm loving it.
Add to this the noise of arrows swishing, shields thunking, a mortar from a nearby building roaring as it tumbles past and I have to admit, iâm finding all of this very impressive.
Of course, itâs not all killing. There are simple puzzles and quests to complete along the way, and youâre aided by Allies who shout out clues throughout the game. But youâll also be goaded by enemies. too, the antagonizing lot!
Added to this, skills and tactics are needed to down even some basic mobs, making fights not just basic hackânâslash affairs. You really do have to think while painting the floor red with the blood of the fools that cross you.
I mowed through levels one and two with relative ease. This made me believe I was some sort of deity, so I was taken aback when, within minutes of Level 3, I died! Believing I wasnât concentrating, I went back in and again died at the same spot. Itâs here I noticed I had to start and change the way I played, as everything seemed that bit more ferocious and smarter and it really was harder.
I had to start using health potions and buying them too! The learni...