throwback to EQ

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throwback to EQ

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Lorinda Cherry war bereits in der ersten Unix-Version vom November 1971 mit dem Programm dc (Desk Calculator) vertreten. Damit begann ihre rege Tätigkeit.
Die Unix-Programmierin Lorinda Cherry ist gestorben. Von ihr sind nur wenige persönliche Daten bekannt, selbst das Geburtsjahr ist nicht verifizierbar, vermutlich wurde sie 77 Jahre alt. 1969 studierte sie Mathematik und Computer Science am Stevens Institute of Technology und ging dann zu den Bell Labs, wo sie bald an der Entwicklung des Unix-Betriebsystems mitarbeitete. Bereits in der ersten Unix-Version vom November 1971 war sie mit dem Programm dc (Desk Calculator) vertreten. Später entwickelte sie zusammen mit Robert Morris den Präzisionrechner bc und 1976 zusammen mit Brian Kernigham das Formelsatzsystem eqn.
#landmark #eqn #soe #daybreak #everquest #pc Dvader0086 shows you the basics of the new Landmark in this non building video. Extreme Lag Edition. Warning: The following video was shot at minimum video settings in order to reduce the lag. During the combat at the end, extreme lag was encountered. I have Nvida GTX960 and a Radion HD 7800 series A-10 APU. I currently get 45 MB/s in internet speed. The lag is on the sever. Not my computer.
Games of today and tomorrow!
I may get some shit for this, but I really could care less. Games of today, suck. There isn't a single game that can keep me invested, let alone addicted. I had high hopes for The Elder Scrolls Online, holy hell was that a let down. The same goes for Diablo III, although I've heard it's a lot better now since they have removed the auction house with the new expansion. I was mainly disappointed because they did not include rune words. There are a few games that look promising, though I will not hold my breath for any of them. I have long since learned my lesson. One of these games being No Man's Sky. It's not super graphically intensive, but the contrast is AMAZING. If my eyes could drool, they would be drooling right now. Essentially the game is about exploration. While exploring you will need to survive. To do this, you will need to collect resources from planets. Watch out for dinosaurs or anything big that might step on you, that is.. if there is life on that specific planet. After collecting resources, you can either sell them or use them to upgrade your ship. You could also lose the resources to some space pirates. If that happens, hopefully you have enough units to buy another ship. This is not a game for fairies.
Fortnite looks fun! Build your base, defend it, and try your damnedest to survive. Any up for a highly intricate tower defense game? I sure as hell am!
As an original Everquest fan, I can't wait to see what Everquest Next has in store for us. *crosses fingers* please let it be.. FUCKING AWESOME! Bearded Dwarf Ladies ftw!
That's all I'm looking forward to at the moment. What games are you looking forward to?
Posted by "ianiow" on EverQuest Next Forums
"Taken from the "Dev's Talk a Life of Consequences" video, it seems the EQN Antonica will resemble EQ1 Antonica to a greater extent. Places mentioned include Kithcor, Serpentspine, Jagged Pine, Gukta, Blackburrow and Feerrott. With these in place I have reasoned the location for other places and landmarks. Enjoy!"
What do you think? I hope there's another Nektropos Castle!

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Devs Talk a Life of Consequence in EverQuest Next [FULL VERSION]
Devs discuss the non-static AI of NPCs, the player's relationship with shaping the landscape and lore of the game, triggered world events, rallying calls, 5 types of dramatic resources (might, wealth, stability, nature, and shadow) NPCs will be vying for, and the lasting impacts of the players decisions on the game.
"Norrath is a world that's full of stories and it's going to be your characters who determines how these stories unfold. That's the content of EverQuest Next." - Steve Danuser, Lead Content Designer of EQN
From the video "SOE Live 2014: The Classes of EverQuest Next"
Here are 6 origin keywords and 7 damage keywords that have been revealed with short descriptions. Also released was this teaser of origin/damage combinations for 20 of the 40 classes available in EQN upon launch.
Column 1: Tempest Cleric Wizard Warrior Elementalist. Column 2: Psionic- ? / shadow Divine- physical / ? Arcane- ? / affliction Nature- ? / fire Arcane- ? / shadow. Column 3: Martial- ? / affliction Nature- lightning / ? Nature- ? / water Arcane- physical / ? Psionic- radiance. / ? Column 4: Divine- fire / ? Martial- ? / shadow Nature- shadow / ? Martial- ? / radiance Arcane- ? / fire.
We only have half of each of the damage types for each of these revealed classes, but are there any guesses on what these mystery classes could be?