Jonas Michanek, A digital, cultural and physical creative environment
Jonas Michanek is a serial entrepreneur, writer and speaker in Malmö, Sweden
FILMED IN MALMĂ, SWEDEN 2018
EGA-TALKS is produced by Erik Giudice Architects: interviews with experts in the field of architecture, urbanism and related areas. EGA Talks is part of EGAs ongoing cross disciplinary research aiming to envision a sustainable future.
A digital, cultural and physical creative environment
Three or four years ago I worked a lot with MedellĂn in Colombia. It used to be the worldâs most dangerous city and now  when we ended, it actually became known as the worldâs most creative city by Wall street journal. Right now Iâm trying to set up the first incubator and science Park in Nigeria.
Yes there is a thereâs a physical component to future knowledge environments. I think that three components are actually important.
1. Itâs how do you create a knowledge atmosphere over the internet? 2. How do you create a culture and community? Around the the place that it was supposed to be the hot spot or the place where all the vibes starts going and so forth. 3. The physical environment itself
1. A digital environment
We are much more on the move. Weâre much less dependent on place. Much more working with knowledge structures and knowledge architecture architecture. The most valuable thing today is probably software and you canât touch that. Itâs like all over. Maybe itâs found, but itâs somewhere else. Itâs not physical.
Those things are becoming more and more valuable. Thatâs also the way we work more and more. You as an architect. It is your ideas and abstracts constructions that is the most valuable actually.
Itâs interesting now for example when I work with Nigeria and also the same a little bit with Columbia. That the internet is not as good as weâre used to in the Western world. So you canât use all the tools that you used to. So you have to learn how to communicate internationally, were a lot of the growth happens, with other tools. So these small kind of basic things becomes really important.
2. A community culture
The second part I think is culture. More and more, I think that you can build buildings. But if you donât have a community manager or an event team or some kind of a soul being put into that physical body, then it wonât work.
The more you can build in âthe community presenceâ or even put in the budget that you should have people working with this over a long time. I think that would be great.
Events is one way of spreading values and also attracting attention and and making people meet each other in new ways. Under new themes and discussing new things. That makes them inspired and gets  them closer together.
So I think events is a big thing for a community manager. One thing that they had here at âMedia Evolution Cityâ where I work, that I really like is âDine with a strangerâ You just get invited to a lunch with ten people. You know none of them. Itâs not a big thing. Yet pretty easy to to do. Itâs great!
I think, you can usually just go into a place and you can feel if itâs working or not. What interests me is actually how do you get the vibe? Part of is definitely physical. A lot of it is also creating the community, the happenings, the events, the meeting places. How you create that, is just as important.
In Nigeria we were doing it outside of the building. You can use the streets as well. You donât get as much of a concentration, but you get a lot of more marketing. People are starting to understand that. Thereâs music on on there? On campus? Over there? Iâve never been into that house. What is happening?
3. A physical environment
People havenât really understood the changes behind how we work. Iâm very seldom at my office. I guess thatâs more and more common.
That demands a lot more of a flexibility when it comes to building structures. How to pay rent. On the other hand, maybe Iâm not so problematic when it comes to discussing price, if I get a flexible deal. Â Price is not the most important thing. The flexibility is the most important thing.
The basic things that I think is very crucial for a creative environment. Itâs actually the balance between inspir tion and function.
If it becomes too much inspiration, it becomes more like an âad-agency coolâ But you canât really work there. Â And if you only donât do cubicles all creativity will die. Itâs always some kind of balance between inspiration, even provocation, maybe some kind of history that you can be proud of.
But also like traces of innovation that has been going on. When we did service around what people thought would be a creative environment. Something that I didnât think about myself was, that people loved when you can find like, a whiteboard where there were still notes or prototypes laying around that you can start fiddle with and stuff like that. Yes, thatâs some of the reflections I have.
1. How do you find a good Internet solution for knowledge?
2. How do you find a community building part of it?
3. And also the physical part. How do you construct that in the best way?










