P3D/P5D Dynamic Themes
In case some of you did not notice; the dynamic themes for Persona 3 Dancing and Persona 5 Dancing are free to download if you’re a PlayStation Plus member.
Does someone know when will they give P5D/P3D Avatars?
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P3D/P5D Dynamic Themes
In case some of you did not notice; the dynamic themes for Persona 3 Dancing and Persona 5 Dancing are free to download if you’re a PlayStation Plus member.
Does someone know when will they give P5D/P3D Avatars?

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Best Free Moodle Themes 2025
Adaptable
The Adaptable has been downloaded for nearly 20,000 times across the globe. The maximum number of Moodle sites are running it. There are a multitude of options under the museum’s customization, making it possible for administrators to adapt the theme per their institutional branding and functional needs. It is also responsive to enable smooth user experiences on all devices.
Moove
The Moove theme is new, responsive, and designed with a clean and intuitive interface. The features include front page customization, including: sections for slideshows, marketing boxes, and site statistics. Moove is created to promote user engagement and is compatible with Moodle 4.x.
Essential
Created by Julian Ridden, Essential is a clean and simple theme based on Bootstrap. It comes with custom slider and footer options, as well as an array of fonts and color schemes. The theme is also completely responsive to be accessed through mobile devices.
Campus
Campus is a highly customizable theme offering full personalized styling and decor elements. With MNET authentication, multiple Moodle sites can be managed remotely. The theme offers various combinations of fonts and colors, as well as homepage sliders to feature premium content.
Fordson
Fordson is a Moodle responsive theme characterized by modern and clean design. Its features include a customizable front page, a course category section, and a user-friendly dashboard. Fordson is aimed at improving the experience of learners and is compatible with Moodle’s latest versions.
Continue Reading: 10 Best Free WordPress Plugins Every Website Needs
When selecting a theme for your Moodle site, keep in mind compatibility with your Moodle version, customization options, responsiveness, and specific needs of your institution. Also keep in mind that whilst free themes offer limited benefits, paid-for themes offer further functional benefits and support that could prove easier given your site grows.
That one (of nine) free Japanese Dark Souls PS3 theme does change from sunlight to moonlight color at night. : )
Rest of them and more info in my tumblpost from the other day.
Stunning app Themes in Xamarin.Forms Shell projects!
Stunning app Themes in Xamarin.Forms Shell projects!
Wanna build some awesome themes into your Xamarin.Forms Shell project? Change the App themes during the run time dynamically? Save the theme properties in User Settings? Then you’re at the right place! 😉
Themes in Xamarin.Forms Apps…
Given Xamarin.Forms is such an incredible cross platform mobile framework, it provides a lot of awesome features out of the box, but unfortunately it doesn’t…
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OBP@GDC - GDC & Me: An Interview with Greg
Our fearless leader and CEO, Gregory Off, talks about some of his GDC experiences, what the conference means to the industry, and how it has changed over the years.
WHEN DID YOU FIRST ATTEND GDC? About 6 years ago, in 2009.
HAVE YOU BEEN GOING EVERY YEAR SINCE THEN? Pretty much. For me, going to GDC isn’t like going to E3. It’s mainly walking down to the convention center to watch a session, and then coming back to the office. Probably going back again later in the day to drop in for important meetings. It’s more casual, unlike E3 when you’re there all day, everyday.
OF THE MANY SESSIONS YOU’VE ATTENDED IN PAST YEARS, WERE THERE ANY YOU THOUGHT WERE PARTICULARLY INTERESTING? It’s hard to choose, but from a business standpoint, the introduction of dynamic themes was an interesting one. It was still early on in the PS3 lifecycle, and Sony was presenting it as a new feature. For me, it’s all about creating opportunities, so I made sure to attend and take notes. It was monetizable to clients, and if we could offer the service, I knew we could create great products — which we do, now!
HAVE YOU NOTICED ANY CHANGES FROM PAST GDCS? GDC is so game-focused for developers, so from an agency and personal perspective, it’s mostly an opportunity to see friends and contacts that aren’t based in SF. How has the show changed? It’s definitely changed, and grown, along with the gaming industry. It’s obviously become a great destination for indies, and mobile and tablet gaming has become a much bigger focus. From my perspective, it used to be more middleware-centric, for those companies to show off their engines and tools to create games. But now, there is more of a push to showcase platform technology and indie games. Its certainly not E3, but the bigger console makers still have a presence. Companies like Havoc and Unity are also present to promote their wares. GDC is an opportunity to make connections with a lot of developers, and studios showcasing there are usually looking to find new talent.
WITH THE ADDITION OF MOBILE AND TABLET GAMING, AS WELL AS THE INDIE BOOM, WOULD YOU SAY THAT THE PEOPLE WHO ATTEND GDC HAVE CHANGED, TOO? Yes, without a doubt. Because there are so many indie developers trying to make the next big game, it’s drawing larger crowds year after year. These days, anyone can make a game if they have an idea, the desire, and maybe a math degree. We can expect a lot of attendance and tech people there.
WHAT DO PEOPLE GAIN FROM ATTENDING GDC? What’s so valuable about GDC (aside from networking and opportunities) is the information you can get by attending the sessions and listening to the speakers – there is a lot you can get from attending as a developer. Knowledge is power, and all that.
WHAT DOES OFF BASE GAIN FROM GDC? We gain a lot of insight. In previous years, when we were only doing creative and marketing, it was good to see what was happening and stay current. When we started doing product and software development, it was very useful, since we could talk to various middle-ware companies and figure out what tools were the best for what we were looking to build.
ARE YOU LOOKING FORWARD TO ANYTHING IN PARTICULAR AT THIS YEAR’S GDC? I’m getting back into PC games. I was a PC gamer for many years, but kind of moved away from that. About a year ago, I caved in a bought a powerful PC, started using Steam, and even signed up as a developer for Oculus Rift. I’m very excited about VR. I know Valve just announced their prototype, so I want to check that out, as well as the latest on their Steam machines. I know Sony is showing off Project Morpheus in addition to Oculus Rift being there. Can you tell I’m really interested in augmented reality?
WHAT ARE YOUR THOUGHTS ON THE IMPORTANCE OF GDC TO THE GAMING INDUSTRY? I think it’s huge. From a developer standpoint, developers look forward to collaborating with peers, exchanging ideas, and meeting new people. Aspiring developers get to dip their toes in and see what the industry is like. To get all of these like-minded people into one place is a powerful thing, and in that sense it’s really cool.
IS IT DIFFICULT FOR STARTING DEVELOPERS TO MAKE CONNECTIONS OUTSIDE OF GDC? It’s becoming a little easier. For example, I’ve seen 4 or 5 companies trying to collaborate with indies and make them the focus (indie publishers). Ultimately, the goal is probably for those indie publishers to become the next Square [Enix] or Sony, but for now it’s an interesting concept for guys in their basements trying to get their games out. It’s really hard to get your game noticed among all the other titles out there—a lot like trying to hit the lottery. It’s a challenge, for sure, and I feel for those guys who can’t get above it. And then there are others like Flappy Bird. But sure, it’s slowly becoming easier for developers to connect with the people they need to.
DO YOU HAVE ANY FAVORITE MEMORIES FROM PAST GDCS? For me, going to GDC for the first time was eye-opening. I’d been exposed to CES and E3, but GDC was different. It’s not like E3 where there are huge booths with even bigger video walls blaring games everywhere you turn. At GDC, the booths are secondary, the swag is almost nonexistent, and the focus is on meeting people and making connections. It’s like the calmer, more relaxed older sibling of E3.
ANY TIPS FOR SOMEONE ATTENDING GDC FOR THE FIRST TIME? Be outgoing! It goes without saying, but networking is so huge in this industry. It’s about who you know and how you create opportunities. Doing your homework and research is also super important. If you’re going in looking for a job, then be sure to learn about the companies you want to work for. Arming yourself with knowledge beforehand is a tactic that will help take you far in the industry—and in life.
Have you met any amazing new acquaintances at GDC 2015? Gone to a particularly interesting session? We want to hear about your GDC experiences!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming