Hey, if you don't mind me asking, what materials did you use to make your Starscream cosplay? My friend and I want to do a transformers cosplay and it'll be my first time working on armor-like pieces.
Hi there! :D I donât mind at all, thank you for asking and for your interest in the costume! Heâs mostly made out of craft foam (sheets of various thicknesses depending on the part of the armorâalso sometimes several pieces layered on top of each other for really thick parts or to help shape things), foam board (wings), canvas, and paper (that has been layered together and sealed). The colors are done with mostly spray paint, and the detailing/wear done with silver sharpie markers.
I wish you and your friend good luck with your Transformers costumes, Iâll also include here some tips for TF cosplay in general or things throughout the process that I learned that I think might be useful? They may or may not be relevant to your interests, but just in case! âĽI hope you both have fun! And if you have any questions about anything else or need clarification on something, please feel free to ask!
(Disclaimer: I donât claim to be an expert on this, and this certainly isnât an end-all-be-all guide or anything like that! These are just some things I had to think about in the making and wearing phases and thought would be worth sharing! They are in no particular order, under the cut~)
1) Plan in advanceâthis goes from everything big and small!
For example, if you want some particular part to move/be able to move with you as you walk around, you need to draft this from the beginning. If you want a particular part to be very solid and/or used as a place to anchor stuff or as a base, same thing. Youâll want to think about each part of your costume in the long run: for example: can I go up and down stairs, or will I need to use an escalator/elevator? Will I be able to see? Will I be able to sit down? How many pieces am I able to take on/off myself, or will I need assistance getting in and out of my costume? (Think: restroom breaks, eating food, drinking water, etc.) Something you really want to consider is how heavy the entire thing is going to be, and how you are going to transport it/how the pieces can be taken apart and put back together again. To carry mine, it took two large laundry bags for all the armor pieces, a grocery-kind of plastic bag for the shoes and mask (and the wings wouldnât fit in anything and had to be carried on their own).
I spent a lot of time trying to re-proportion the character to fit my bodyâI would highly recommend doing this before you start working on any physical pieces, just so that you can try to match things the way you want to fit yourself! Transformers in general have humanoid body shapes, but definitely not exactly human in their proportionsâex: really small heads, exaggerated limbs and features. Some things are going to require extra work to try to scale to something that is wearable; for example, Iâm 5â˛4âł and weigh around 104 lbs, something that presented a bigger problem was the shoulders, since they had to be built up a lot on either side to be more accurate. Starscreamâs also very thin and has a much longer torso, so trying to fit the chest plate and all the pieces between there and his waist into a human shape was also a challenge.
To try to re-scale things to fit my body, I just took some pictures of myself in a mirror (front-facing, profile view, from the back), and then washed out the image a lot (you can do this by just loading the pictures into Microsoft Word or a similar software and just upping the brightness a lot and playing with the contrast, or using a photo editing software like Photoshop), printing out pictures (or using a tablet to draw directly ontop of them is fine too), and then drawing over top of them with pencil. I also made color-coded reference sheets on Photoshop for all of the armor pieces (views from each angle, etc.) as a jumping-off point, to give a starting place and rough idea.
Give yourself plenty of time to do this if you can! From start to finish, Starscream took about 6 months, all the way from the drafting stages to the finished product. It not might take you as long (Iâd never done something like this before and had generally no idea how to go about it), but I wouldnât suggest leaving anything until the last moment! (This becomes particularly important if you want to have time to try things on/get a feel for your costume.)
I would definitely recommend that if you are going to make a mask/helmet, that you make it easy to take on and off by yourself. They can get hot/stuffy really quickly, and you want to be able to breathe and to be able to get a sense of your surroundings/check up on whatâs around you! Just a quick flip up of the mask or taking it partially off and having a look around can help a ton with your spacial awareness, and also if you need to take a break to catch some fresh air.
And of course, be safe and take the necessary precautions when making your costume, including but not limited to: cutting away from yourself if youâre using something like a knife to slice up materials, not breathing in fumes from paint and glue, etc. (Speaking of glue, my costume has a variety of glues depending on what was being glued together and how: hot glue gun, rubber cement, wood glue, gorilla glue were all in there somewhere. The hot glue gun was the hero of the costume hands-downâitâs strong, it has good mass and hold all on itâs own, and it dries really quickly and sets in place so you can continue working, rather than having to wait long periods of time for the glue to dry.)
2) Create a mock-up if you can.
Iâd suggest this just to get an idea for how many pieces youâll have/how itâs all going to fit together. You can just cardboard boxes and cartons and things that were going to be recycled/thrown away, even like milk/juice boxes and stuff like that (if you can find cheap rolls of parchment paper or that throw-away stuff for spreading over tables, that can work too, and is especially helpful for bendy bits/pieces that have to curveâmy costume ended up using this stuff in the final version too) and made a rough draft of the armor. You donât need to do all the details at this point, itâs just to see what goes where and how it fits and if it works or not. Some pieces may take more work or trial-and-error than others (for Starscream, the shoulder pads were really hard to try to figure out how to balance with the rest of the costume).
The sky is the limit when picking your materials! Stuff like warbla was far too expensive for me, so again my costume is mostly made up of craft foam (lots of the armor) and foam board (wings), canvas, and that throw-away paper stuff. I again recommend a mock-up before hand so that you donât end up wasting or messing up the actual materials youâre going to be working with, especially if you have the time and resources (stuff youâre going to throw away anyway is a really good bet, it helps keep the costs down and is easy to dispose of/recycle afterwards).
3) Practice your poses.
In the long-run, you arenât going to be able to control what angles people take your picture from and thatâs fine, but itâs nice to have a few poses in mind and an idea of how to position yourself initially regardless. Youâll want to know your costume, what angles look good, what angles donât look so good, and how to really showcase the detail and different parts. Also itâll help you get a sense of how mobile you are, how far you can raise your arms, if you can cross them, how much you can bend your knee, if you can bend over, etc.
This is not only useful for really bringing out your character in pictures, but knowing how much room you need for photos. You donât want to accidentally bump into someone or create a safety hazard for the people around you.
I had one primary pose that I used when stopped for pictures, and several other poses Iâd practiced for my character as go-tos, including if I had to change poses or if people wanted multiple poses. Holding one pose, especially for a long period of time or over and over again, is not such a good idea (especially in heavy armor, even moreso for this one because I was also in heels)âmy knee actually nearly gave out on me the first day because of the weight and strain I was putting on it. Changing up poses every so often or cycling through might be a good idea to try to avoid over-stressing certain parts of your body.
I wasnât able to practice my poses in full costume because of spacial restraints (even having the shoulders on made my maneuvering room very tight in front of the mirror), but was still able to get a good idea of how to pose. Even if you can practice with some key pieces of your costume, it can be very beneficial for photoshoots or for that extra wow factor when posing!
4) Get a feel for your costume before-hand.
I really canât stress this enough, especially for safety reasons! These things can be big and bulky, and itâs hard to get a grasp for your surroundings, especially if you are wearing a mask or have lots of bits and pieces sticking out from your costume or blocking your periphery vision. Know where your blind spots are, know your general range of motion for your head, your arms, legs, etc., and how much room your costume takes up. (For example, I know I am not able to see that well to either side of myself because of the mask and the shoulder pads, and cannot see about Âź to 1/3 of the area below me, including from my chest down to my feet, when my head is held straight in my Starscream costume. If I want to look down, I have to bend over and turn my head sidewaysâdoing this requires pitching forward, so I have to recognize that the wing tips are going to move down and forward, and that the pointy bits in the back/my elbows could very well change position when I do this. One of the reasons knowing this is really important is because sometimes, little kids would want a photo with me, and oftentimes they would stand next to me in one of, or be walking through, my blind spots, and I didnât want to accidentally bump into them. Also if I was using an escalator or going up and down stairs!)
Try not to make any sudden movementsâthis is for your safety, and for the safety of those around you. Motions which would generally be okay out of costume can cover a much larger space and swing bits of the costume that other people arenât necessarily looking out for/going to consider/might be hard to see and avoid (ex: wings, claws, doors, horns, etc.).
Blunt the edges of any of these pointy things. Even then, you still might want to cover them or make sure extra precautions are in place. For example, I put rubber caps on the ends of the elbows of my costume even after they were blunted (there are long, slender, pointy bits that stick far out from Starscreamâs elbows that kind of resemble pile-bunkers). You can use the rubber ends of coat hangars, putty, hot glue, etc. to make edges and points softer. You might be able to take stuff like this (ex: rubber caps) off for photoshoots but I really value safety over any kind of aesthetic appearance, so I left them on the whole time. Check behind/around you (slowly) when you stop and start walking, are asked for pictures, and before you pose. A lot of conventions have rules about props/costumes too that involve sharp edges or anything that could potentially cut/poke someone, so if you are planning on wearing your cosplays to events like this, check the rules and guidelines so you know how to incorporate that into making things like armor.
Re: you want to know how heavy it isâif at all possible you want to spend at least a consecutive hour in your costume before the convention/wearing it for a long period of time, walk around, try to do some basic tasks, etc. I did a âtrialâ like this for three consecutive days before Otakon itself, wearing the costume for about an hour each time, and walking around outside in the summer. Having on something heavy/restricting your movement or ability to walk, see, etc., may be fine for a little while, but you will want to know how it affects you and what it feels like for a long period of time. Other things to considerâare you going to be in stilts, heels, or any other sort of non-typical footwear? (I already have experience being in heels all day, am comfortable walking/standing in them, etc., but if there is any aspect of your costume similar to this, you are going to want to practice.) Are you wearing gloves/finger extensions? (Can you pick things up and hold them such as a convention badge, can you write with a pen or pencil, can you pull/push open or hold open doors? Remember to be aware of these extensions especially when pointing, waving, etc., you donât want to poke someone in the face by accident!)
5) If possible, travel with a handler.
This person can not only help you in and out of costume, but will be invaluable for helping you get around! Your handler can guide you from place to place and give you a heads-up if you are about to collide with an obstacle or person! Even if you have practiced walking around in your costume and have a good sense of spacial awareness, you canât control what other people around you are going to do. I had several cases where someone would try to short-cut behind me or dash really quickly by, probably way too close for comfort (conventions can be packed spaces!). Sometimes, I caught them out of the corner of my eye and could freeze/move out of their way, but sometimes I couldnât see them coming at all, and my handler could tell me to move, and where to move to.
For this reason, among others, I recommend having callouts (or signals) with your handler. Things like âclear,â and âfreezeâ are quick and easy to say/hear, or if you need to, you can coordinate hand signals or something of the like for the both of you. (Just be careful if you have your own signals that you arenât going to accidentally stab/run into someone).
Again, you want to be wary of your surroundings and the people around you. If you have large pieces sticking up on your back, out the side, etc, or any sharp/pointy bits, you need to be careful about where you are, and who and what is around you. Move slowly, give yourself space away from objects and people when at all possible, and if someone stops you for a photo at a convention or something, move out of the way of traffic/getting in the way of others. You may want to practice or have a brief discussion with your handler about how to approach situations like this, and how you are going to get around.
Be honest with yourself and with your handler about how you are feeling! If you need to take a break, if you need water or a few minutes to cool down, if you need to remove part of the costume, etc. Walking around when your skin isnât able to breathe and your body is under stress is not a good idea.
6) Keep yourself hydrated, cool, and safe!
I also really want to stress this one for safety reasons. I got pretty hot in mine pretty fast, and the time frame shortens if walking around and the temperature/humidity is high. To prevent yourself from overheating, take breaks and allow your body to rest and cool down. Thereâs no shame in taking off a mask (especially if you have trouble breathing) or parts of the costume (even the whole thing, if you need toâI had to do this at various stages throughout the convention).
I would highly recommend bringing one of those portable battery-powered fans (with the soft, non-hazardous bladesâyou can get them for pretty cheap), especially if you are wearing a mask/helmet/something thatâs covering your head. Iâve upgraded my mask so that there is a small cooling fan on the inside (I did not have this initially), which will help with keeping my face/head comfortable and with fogging up of the mask/stop it from getting too sweaty and gross.
A very nice individual I met at the convention suggested to me that investing in a zentai suit to wear underneath your costume rather than regular clothing (I was wearing leggings and a long-sleeve shirt) can help tremendously with the overheating problem, and that the suits help to pull the sweat off your body. I havenât tried this myself yet but I feel itâs an important piece of advice to include!











